<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-5428649279963841142</id><updated>2012-02-09T17:24:44.141-08:00</updated><category term='facebook'/><category term='femme gamer'/><category term='kickstarter'/><category term='rifts'/><category term='gen con'/><category term='reviews'/><category term='design matters'/><category term='daniel bayn'/><category term='google group'/><category term='secrets and lies'/><category term='music'/><category term='unity underground'/><category term='creepy campfire contest'/><category term='mailing list'/><category term='don&apos;t walk in winter wood'/><category term='influences'/><category term='tutorials'/><category term='santa muerte'/><category term='haunted arms'/><category term='errata'/><category term='mecha'/><category term='delvers'/><category term='Game Cafe'/><category term='conventions'/><category term='sale'/><category term='printers'/><category term='cassie'/><category term='announcements'/><title type='text'>Red Moon Medicine Show</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Cassie Krause</name><uri>https://profiles.google.com/112412084928798981766</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh6.googleusercontent.com/-VsISYgWTDlU/AAAAAAAAAAI/AAAAAAAAJZI/jkAJhWFwa6g/s512-c/photo.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>46</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-6707973444717696304</id><published>2012-02-09T16:27:00.000-08:00</published><updated>2012-02-09T17:24:44.151-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='don&apos;t walk in winter wood'/><category scheme='http://www.blogger.com/atom/ns#' term='kickstarter'/><category scheme='http://www.blogger.com/atom/ns#' term='unity underground'/><title type='text'>Building Steam</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: left;"&gt;Our various projects are moving along at a good pace. Here's what we're up to:&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size: large;"&gt;&lt;b&gt;Don't Walk in Winter Wood &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;Right now we're in the midst of crowd-proofing &lt;a href="http://dontwalkinwinterwood.blogspot.com/"&gt;&lt;i&gt;Don't Walk in Winter Wood&lt;/i&gt;&lt;/a&gt; with our backers on &lt;a href="http://www.kickstarter.com/projects/464014331/dont-walk-in-winter-wood"&gt;Kickstarter&lt;/a&gt; (which is very helpful, but sort of feels likes giving a speech in my underwear). We'll be sending the files off to the printer very soon. I estimate that we'll be shipping our Kickstarter orders in March, which means that we'll likely have the game ready for general orders sometime in April.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-tTPErMZxqNE/TzRbEdbvrVI/AAAAAAAAARs/BvXAVVzwpkU/s1600/WinterWoodProofing.png" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://1.bp.blogspot.com/-tTPErMZxqNE/TzRbEdbvrVI/AAAAAAAAARs/BvXAVVzwpkU/s400/WinterWoodProofing.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;i&gt;&lt;a href="http://www.ravenkult.com/"&gt;George&lt;/a&gt; did a fantastic job with the layout.&lt;/i&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style="font-size: large;"&gt;&lt;b&gt;Unity Underground&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;For the last month or so I've been revising my &lt;a href="http://unityunderground.blogspot.com/"&gt;Unity&lt;/a&gt; manuscript and doing layout for the gamma playtest release. I'm happy to announce that, if our eventual Kickstarter campaign goes well, we're now planning to publish the game as a boxed set. The core set will consist of three 32-page booklets and I'm just about finished laying out the first booklet. We're hoping to have the playtest docs up for download in sometime in April. The Kickstarter campaign will follow shortly thereafter.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-MWybADFjYKc/TzRbtnhoXEI/AAAAAAAAAR0/SGRTFQ4YDvs/s1600/BookletCover.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://2.bp.blogspot.com/-MWybADFjYKc/TzRbtnhoXEI/AAAAAAAAAR0/SGRTFQ4YDvs/s400/BookletCover.png" width="400" /&gt;&lt;/a&gt;&lt;i&gt; &lt;/i&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;i&gt;Here's a mock-up of what the booklet covers will look like.&lt;/i&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-Qu8XQgDm__o/TzRaIuP-xsI/AAAAAAAAARk/Xr5uvKQyybs/s1600/LayoutInProgress.png" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="250" src="http://4.bp.blogspot.com/-Qu8XQgDm__o/TzRaIuP-xsI/AAAAAAAAARk/Xr5uvKQyybs/s400/LayoutInProgress.png" width="400" /&gt;&lt;/a&gt; &lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;i&gt;Layout work-in-progress.&lt;/i&gt;&lt;/div&gt;&lt;br /&gt;That's it for now. Thanks for reading!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-6707973444717696304?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/6707973444717696304/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2012/02/building-steam.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/6707973444717696304'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/6707973444717696304'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2012/02/building-steam.html' title='Building Steam'/><author><name>Clint</name><uri>http://www.blogger.com/profile/05263277479603078251</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='19' src='http://4.bp.blogspot.com/-z6xVBVZAGHk/TaR2WnafDMI/AAAAAAAAAHc/jQ_YQvnh-rY/s220/red%2Bmoon%2Bshort.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-tTPErMZxqNE/TzRbEdbvrVI/AAAAAAAAARs/BvXAVVzwpkU/s72-c/WinterWoodProofing.png' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-8584841816018548628</id><published>2012-01-07T15:44:00.000-08:00</published><updated>2012-01-07T15:50:22.329-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='santa muerte'/><category scheme='http://www.blogger.com/atom/ns#' term='don&apos;t walk in winter wood'/><category scheme='http://www.blogger.com/atom/ns#' term='kickstarter'/><category scheme='http://www.blogger.com/atom/ns#' term='haunted arms'/><category scheme='http://www.blogger.com/atom/ns#' term='unity underground'/><title type='text'>2012 Update</title><content type='html'>Happy new year!&lt;br /&gt;&lt;br /&gt;I'm excited about 2012 because Red Moon is finally going to have actual, physical products available. I haven't really had a game (of my own) on the market since around 2009 when KNRPG Productions fell apart. I can't wait to get our stuff back out there.&lt;br /&gt;&lt;br /&gt;That said, here's what I'm working on right now:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: large;"&gt;&lt;b&gt;Don't Walk in Winter Wood&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;Aside from a bit of schedule slip (my fault, btw), the &lt;i&gt;DWiWW&lt;/i&gt; project is going very well. &lt;a href="http://www.ravenkult.com/"&gt;George&lt;/a&gt; is currently working on the layout. We're planning to post an update/layout preview for our &lt;a href="http://www.kickstarter.com/projects/464014331/dont-walk-in-winter-wood"&gt;Kickstarter&lt;/a&gt; backers around the 15th and hopefully release the final pdf toward the end of this month.&amp;nbsp; The print version will follow soon after, and both versions will be available for regular orders as soon as we've taken care of our Kickstarter peeps. &lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: large;"&gt;&lt;b&gt;Unity Underground&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;I took a pretty long break from Unity to work on &lt;i&gt;DWiWW&lt;/i&gt;, but I've started working on it again with fresh eyes. I had a few ideas on how to streamline the game and I'm currently working on implementing those changes. I'm giving myself until March to get the Gamma playtest document ready. I've also started working with &lt;a href="http://www.deseoworks.com/"&gt;Deseo&lt;/a&gt; to finish off the remaining art. Basically, the gamma will be a fully laid out, everything-except-the-art version of the game. The plan is to release this document as a free pdf while simultaneously launching the Kickstarter to fund the printing. This way you guys will be able to check out the near-final version of the game to see if it suits your fancy.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: large;"&gt;&lt;b&gt;Other Projects&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;I've got a bunch of other projects in the pipe that are in various stages of development: &lt;i&gt;&lt;b&gt;Haunted Arms&lt;/b&gt; &lt;/i&gt;is a dark fantasy rpg (kinda similar to &lt;i&gt;Diablo &lt;/i&gt;in setting and tone). &lt;b&gt;&lt;i&gt;Santa Muerte&lt;/i&gt;&lt;/b&gt; is a vampire hunting rpg set in post-apocalyptic Mexico (&lt;i&gt;From Dusk Til Dawn&lt;/i&gt; meets &lt;i&gt;John Carpenter's Vampires&lt;/i&gt; meets &lt;i&gt;Rifts World Book One&lt;/i&gt; meets Japanese console rpgs). Both of these use and expand on the Run and Gun Engine (the system from &lt;i&gt;Unity Underground&lt;/i&gt;). I've also kicked around the idea of doing a book of scenarios for &lt;i&gt;Don't Walk in Winter Wood&lt;/i&gt;, but I think I'm going to wait for a bit, see how the game is received, and put out a poll to see if there would be sufficient interest.&lt;br /&gt;&lt;br /&gt;Also, I almost forgot: a few weeks ago I put up new product pages for both &lt;a href="http://unityunderground.blogspot.com/"&gt;Unity Underground&lt;/a&gt; and &lt;a href="http://dontwalkinwinterwood.blogspot.com/"&gt;DWiWW&lt;/a&gt;. Hopefully, these are a little more streamlined and attractive than the previous pages.&lt;br /&gt;&lt;br /&gt;More soon.&lt;br /&gt;&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-8584841816018548628?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/8584841816018548628/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2012/01/2012-update.html#comment-form' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/8584841816018548628'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/8584841816018548628'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2012/01/2012-update.html' title='2012 Update'/><author><name>Clint</name><uri>http://www.blogger.com/profile/05263277479603078251</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='19' src='http://4.bp.blogspot.com/-z6xVBVZAGHk/TaR2WnafDMI/AAAAAAAAAHc/jQ_YQvnh-rY/s220/red%2Bmoon%2Bshort.png'/></author><thr:total>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-663887447386948269</id><published>2011-12-05T17:55:00.001-08:00</published><updated>2011-12-05T18:12:15.307-08:00</updated><title type='text'>Creepy Campfire Contest Winners!</title><content type='html'>Hey guys, sorry for the delay on this. We've been super busy lately.&lt;br /&gt;&lt;br /&gt;We'd like to thank everyone who entered the Creepy Campfire Contest. It was a blast reading all the stories and quite difficult to pick the winners. That being said:&lt;br /&gt;&amp;nbsp;&lt;span style="font-size: large;"&gt;&lt;b&gt;&amp;nbsp;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size: large;"&gt;&lt;b&gt;The winners are . . .&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;beyondtheautumns&lt;/b&gt; from &lt;a href="http://redmoonmedicineshow.blogspot.com/2011/11/creepy-campfire-contest-week-three.html"&gt;week three&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Hermetic&lt;/b&gt; from &lt;a href="http://redmoonmedicineshow.blogspot.com/2011/11/creepy-campfire-contest-week-one.html#comment-form"&gt;week one&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;J. &lt;/b&gt;from &lt;a href="http://redmoonmedicineshow.blogspot.com/2011/11/creepy-campfire-contest-week-one.html#comment-form"&gt;week one&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;Congratulations if you're one of the winners! Drop me an email at redmoonmedicineshow@gmail.com, and I'll get you set up with your prizes.&lt;br /&gt;&lt;br /&gt;Again, thanks to &lt;i&gt;everyone&lt;/i&gt; who entered. We're still considering doing this again next year (though, if we do, it'll probably have a shorter running time). &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-663887447386948269?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/663887447386948269/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2011/12/creepy-campfire-contest-winners.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/663887447386948269'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/663887447386948269'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2011/12/creepy-campfire-contest-winners.html' title='Creepy Campfire Contest Winners!'/><author><name>Clint</name><uri>http://www.blogger.com/profile/05263277479603078251</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='19' src='http://4.bp.blogspot.com/-z6xVBVZAGHk/TaR2WnafDMI/AAAAAAAAAHc/jQ_YQvnh-rY/s220/red%2Bmoon%2Bshort.png'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-169337826398708802</id><published>2011-11-28T17:27:00.001-08:00</published><updated>2011-11-28T17:32:45.960-08:00</updated><title type='text'>Creepy Campfire Contest FINAL WEEK!</title><content type='html'>[Check out the entries from weeks &lt;a href="http://www.redmoonmedicineshow.blogspot.com/2011/11/creepy-campfire-contest-week-one.html"&gt;one&lt;/a&gt;, &lt;a href="http://www.redmoonmedicineshow.blogspot.com/2011/11/creepy-campfire-contest-week-2.html"&gt;two&lt;/a&gt;, and &lt;a href="http://www.redmoonmedicineshow.blogspot.com/2011/11/creepy-campfire-contest-week-three.html"&gt;three&lt;/a&gt;] &lt;br /&gt;&lt;br /&gt;Cassie and I decided to hold a contest in celebration of the successful completion of our &lt;a href="http://www.kickstarter.com/projects/464014331/dont-walk-in-winter-wood"&gt;Kickstarter campaign for &lt;span style="font-style: italic;"&gt;Don't Walk in Winter Wood&lt;/span&gt;&lt;/a&gt;. We're taking inspiration from the &lt;a href="http://anythingghost.libsyn.com/"&gt;&lt;span style="font-style: italic;"&gt;Anything Ghost&lt;/span&gt; podcast&lt;/a&gt;  and the &lt;a href="http://forum.rpg.net/showthread.php?27565-Contribute-Your-Eerie-Event"&gt;best thread ever to appear on RPG.net&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;During the month of November, we'll be accepting real life spooky stories from anyone who'd like to enter. At the end of the month, Cassie and I will choose our favorites and the winners will receive an awesome prize package.&lt;br /&gt;&lt;br /&gt;In the meantime everyone can enjoy the creepy stories and maybe get some ideas for their next gaming session. If this goes well, we plan to make it an annual event.&lt;br /&gt;&lt;span style="font-size: medium;"&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;How To Enter&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;If you're reading this, you're eligible.&lt;br /&gt;&lt;br /&gt;Submit a real life spooky experience you've had to the comments section below. This could be anything from a ghostly encounter to a UFO sighting to something just plain weird that you have no explanation for. It doesn't even have to be something that happened to you personally. If it's spooky and it's real, we'll take it. I'll put up a new post each week so that the comments section doesn't get too long. Non-entry comments and discussions of the entries are also welcome.&lt;br /&gt;&lt;span style="font-size: medium;"&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;How to Win&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;At the end of the month, Cassie and I will choose &lt;span style="font-weight: bold;"&gt;our &lt;/span&gt;&lt;span style="font-weight: bold;"&gt;three favorite entries&lt;/span&gt; as the winners. The best entries will be both highly credible and bone-chillingly spooky. We're both pretty skeptical about the paranormal (I think I'm the more skeptical of the two), but we love a good yarn that has the ring of authenticity.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: medium;"&gt;&lt;span style="font-weight: bold;"&gt;The Prizes&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;All three winners will receive an awesome prize package that includes the following:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Print + PDF copies of &lt;a href="http://www.kickstarter.com/projects/464014331/dont-walk-in-winter-wood"&gt;&lt;span style="font-style: italic;"&gt;Don't Walk in Winter Wood&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;li&gt;Print + PDF copies of &lt;a href="http://gregorhutton.com/boxninja/hell4leather/index.html"&gt;&lt;span style="font-style: italic;"&gt;Hell 4 Leather&lt;/span&gt;&lt;/a&gt; by &lt;a href="http://www.princeofdarknessgames.com/"&gt;Joe Prince&lt;/a&gt;&lt;span style="font-style: italic;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;PDF copies of &lt;a href="http://www.rpgnow.com/product_info.php?products_id=18036"&gt;&lt;span style="font-style: italic;"&gt;Pulp-Fu&lt;/span&gt;&lt;/a&gt; and &lt;a href="http://www.rpgnow.com/product_info.php?products_id=20473&amp;amp;it=1"&gt;&lt;span style="font-style: italic;"&gt;Wyrd-Fu&lt;/span&gt;&lt;/a&gt; by &lt;a href="http://danielbayn.com/"&gt;Daniel Bayn&lt;/a&gt;&lt;/li&gt;&lt;li&gt;PDF copy of &lt;a href="http://danielsolisblog.blogspot.com/2007/08/do-pilgrims-of-flying-temple.html"&gt;&lt;span style="font-style: italic;"&gt;Do: Pilgrims of the Flying Temple&lt;/span&gt;&lt;/a&gt; by &lt;a href="http://danielsolisblog.blogspot.com/"&gt;Daniel Solis&lt;/a&gt;&lt;/li&gt;&lt;li&gt;PDF copy of &lt;a href="http://www.magcloud.com/browse/issue/213010"&gt;&lt;span style="font-style: italic;"&gt;Pickets &amp;amp; Blinds&lt;/span&gt;&lt;/a&gt; by &lt;a href="http://www.kevinallenjr.com/"&gt;Kevin Allen Jr.&lt;/a&gt;&lt;/li&gt;&lt;li&gt;PDF copy of &lt;a href="http://www.kickstarter.com/projects/nashcakes/the-blue-wasp-a-hand-published-ghost-story"&gt;&lt;span style="font-style: italic;"&gt;The Blue Wasp&lt;/span&gt;&lt;/a&gt; by &lt;a href="http://wanderingponderer.wordpress.com/"&gt;Nash High&lt;/a&gt;&lt;/li&gt;&lt;li&gt;PDF copy of &lt;a href="http://www.danielmoler.com/p/red.html"&gt;&lt;i&gt;Red Mass&lt;/i&gt;&lt;/a&gt; by &lt;a href="http://www.danielmoler.com/"&gt;Daniel Moler&lt;/a&gt;&amp;nbsp;&amp;nbsp; &lt;/li&gt;&lt;li&gt;PDF copies of &lt;a href="http://www.findannalise.com/"&gt;&lt;i&gt;Annalise&lt;/i&gt;&lt;/a&gt; and &lt;a href="http://www.ndpdesign.com/ndp-microgames/"&gt;&lt;i&gt;Be Ashamed, Young Prince&lt;/i&gt;&lt;/a&gt; by &lt;a href="http://www.ndpdesign.com/"&gt;Nathan Paoletta&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;Many thanks to our generous and talented friends who donated their wares for the prize package. Please click through those links and show them some love.&lt;br /&gt;&lt;br /&gt;Have fun!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-169337826398708802?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/169337826398708802/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2011/11/creepy-campfire-contest-final-week.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/169337826398708802'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/169337826398708802'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2011/11/creepy-campfire-contest-final-week.html' title='Creepy Campfire Contest FINAL WEEK!'/><author><name>Clint</name><uri>http://www.blogger.com/profile/05263277479603078251</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='19' src='http://4.bp.blogspot.com/-z6xVBVZAGHk/TaR2WnafDMI/AAAAAAAAAHc/jQ_YQvnh-rY/s220/red%2Bmoon%2Bshort.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-7486645736148000030</id><published>2011-11-14T08:29:00.001-08:00</published><updated>2011-11-14T08:40:22.133-08:00</updated><title type='text'>Creepy Campfire Contest: Week Three</title><content type='html'>[Check out the first week's entries &lt;a href="http://redmoonmedicineshow.blogspot.com/2011/11/creepy-campfire-contest-week-one.html#comments"&gt;over here&lt;/a&gt;.] &lt;br /&gt;&lt;br /&gt;Cassie and I decided to hold a contest in celebration of the successful completion of our &lt;a href="http://www.kickstarter.com/projects/464014331/dont-walk-in-winter-wood"&gt;Kickstarter campaign for &lt;span style="font-style: italic;"&gt;Don't Walk in Winter Wood&lt;/span&gt;&lt;/a&gt;. We're taking inspiration from the &lt;a href="http://anythingghost.libsyn.com/"&gt;&lt;span style="font-style: italic;"&gt;Anything Ghost&lt;/span&gt; podcast&lt;/a&gt; &lt;span style="text-decoration: underline;"&gt;&lt;span style="font-style: italic;"&gt;&lt;/span&gt;&lt;/span&gt; and the &lt;a href="http://forum.rpg.net/showthread.php?27565-Contribute-Your-Eerie-Event"&gt;best thread ever to appear on RPG.net&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;During the month of November, we'll be accepting real life spooky stories from anyone who'd like to enter. At the end of the month, Cassie and I will choose our favorites and the winners will receive an awesome prize package.&lt;br /&gt;&lt;br /&gt;In the meantime everyone can enjoy the creepy stories and maybe get some ideas for their next gaming session. If this goes well, we plan to make it an annual event.&lt;br /&gt;&lt;span style="font-size: medium;"&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;How To Enter&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;If you're reading this, you're eligible.&lt;br /&gt;&lt;br /&gt;Submit a real life spooky experience you've had to the comments section below. This could be anything from a ghostly encounter to a UFO sighting to something just plain weird that you have no explanation for. It doesn't even have to be something that happened to you personally. If it's spooky and it's real, we'll take it. I'll put up a new post each week so that the comments section doesn't get too long. Non-entry comments and discussions of the entries are also welcome.&lt;br /&gt;&lt;span style="font-size: medium;"&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;How to Win&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;At the end of the month, Cassie and I will choose &lt;span style="font-weight: bold;"&gt;our &lt;/span&gt;&lt;span style="font-weight: bold;"&gt;three favorite entries&lt;/span&gt; as the winners. The best entries will be both highly credible and bone-chillingly spooky. We're both pretty skeptical about the paranormal (I think I'm the more skeptical of the two), but we love a good yarn that has the ring of authenticity.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: medium;"&gt;&lt;span style="font-weight: bold;"&gt;The Prizes&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;All three winners will receive an awesome prize package that includes the following:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Print + PDF copies of &lt;a href="http://www.kickstarter.com/projects/464014331/dont-walk-in-winter-wood"&gt;&lt;span style="font-style: italic;"&gt;Don't Walk in Winter Wood&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;li&gt;Print + PDF copies of &lt;a href="http://gregorhutton.com/boxninja/hell4leather/index.html"&gt;&lt;span style="font-style: italic;"&gt;Hell 4 Leather&lt;/span&gt;&lt;/a&gt; by &lt;a href="http://www.princeofdarknessgames.com/"&gt;Joe Prince&lt;/a&gt;&lt;span style="font-style: italic;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;PDF copies of &lt;a href="http://www.rpgnow.com/product_info.php?products_id=18036"&gt;&lt;span style="font-style: italic;"&gt;Pulp-Fu&lt;/span&gt;&lt;/a&gt; and &lt;a href="http://www.rpgnow.com/product_info.php?products_id=20473&amp;amp;it=1"&gt;&lt;span style="font-style: italic;"&gt;Wyrd-Fu&lt;/span&gt;&lt;/a&gt; by &lt;a href="http://danielbayn.com/"&gt;Daniel Bayn&lt;/a&gt;&lt;/li&gt;&lt;li&gt;PDF copy of &lt;a href="http://danielsolisblog.blogspot.com/2007/08/do-pilgrims-of-flying-temple.html"&gt;&lt;span style="font-style: italic;"&gt;Do: Pilgrims of the Flying Temple&lt;/span&gt;&lt;/a&gt; by &lt;a href="http://danielsolisblog.blogspot.com/"&gt;Daniel Solis&lt;/a&gt;&lt;/li&gt;&lt;li&gt;PDF copy of &lt;a href="http://www.magcloud.com/browse/issue/213010"&gt;&lt;span style="font-style: italic;"&gt;Pickets &amp;amp; Blinds&lt;/span&gt;&lt;/a&gt; by &lt;a href="http://www.kevinallenjr.com/"&gt;Kevin Allen Jr.&lt;/a&gt;&lt;/li&gt;&lt;li&gt;PDF copy of &lt;a href="http://www.kickstarter.com/projects/nashcakes/the-blue-wasp-a-hand-published-ghost-story"&gt;&lt;span style="font-style: italic;"&gt;The Blue Wasp&lt;/span&gt;&lt;/a&gt; by &lt;a href="http://wanderingponderer.wordpress.com/"&gt;Nash High&lt;/a&gt;&lt;/li&gt;&lt;li&gt;PDF copies of &lt;a href="http://www.findannalise.com/"&gt;&lt;i&gt;Annalise&lt;/i&gt;&lt;/a&gt; and &lt;a href="http://www.ndpdesign.com/ndp-microgames/"&gt;&lt;i&gt;Be Ashamed, Young Prince&lt;/i&gt;&lt;/a&gt; by &lt;a href="http://www.ndpdesign.com/"&gt;Nathan Paoletta&lt;/a&gt; &lt;/li&gt;&lt;/ul&gt;Many thanks to our generous and talented friends who donated their wares for the prize package. Please click through those links and show them some love.&lt;br /&gt;&lt;br /&gt;Have fun!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-7486645736148000030?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/7486645736148000030/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2011/11/creepy-campfire-contest-week-three.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/7486645736148000030'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/7486645736148000030'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2011/11/creepy-campfire-contest-week-three.html' title='Creepy Campfire Contest: Week Three'/><author><name>Clint</name><uri>http://www.blogger.com/profile/05263277479603078251</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='19' src='http://4.bp.blogspot.com/-z6xVBVZAGHk/TaR2WnafDMI/AAAAAAAAAHc/jQ_YQvnh-rY/s220/red%2Bmoon%2Bshort.png'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-762294665615790185</id><published>2011-11-07T22:08:00.000-08:00</published><updated>2011-11-13T15:16:40.541-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='creepy campfire contest'/><category scheme='http://www.blogger.com/atom/ns#' term='don&apos;t walk in winter wood'/><category scheme='http://www.blogger.com/atom/ns#' term='kickstarter'/><title type='text'>Creepy Campfire Contest: Week Two</title><content type='html'>[Check out the first week's entries &lt;a href="http://redmoonmedicineshow.blogspot.com/2011/11/creepy-campfire-contest-week-one.html#comments"&gt;over here&lt;/a&gt;.] &lt;br /&gt;&lt;br /&gt;Cassie and I decided to hold a contest in celebration of the successful completion of our &lt;a href="http://www.kickstarter.com/projects/464014331/dont-walk-in-winter-wood"&gt;Kickstarter campaign for &lt;span style="font-style: italic;"&gt;Don't Walk in Winter Wood&lt;/span&gt;&lt;/a&gt;. We're taking inspiration from the &lt;a href="http://anythingghost.libsyn.com/"&gt;&lt;span style="font-style: italic;"&gt;Anything Ghost&lt;/span&gt; podcast&lt;/a&gt; &lt;span style="text-decoration: underline;"&gt;&lt;span style="font-style: italic;"&gt;&lt;/span&gt;&lt;/span&gt; and the &lt;a href="http://forum.rpg.net/showthread.php?27565-Contribute-Your-Eerie-Event"&gt;best thread ever to appear on RPG.net&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;During the month of November, we'll be accepting real life spooky stories from anyone who'd like to enter. At the end of the month, Cassie and I will choose our favorites and the winners will receive an awesome prize package.&lt;br /&gt;&lt;br /&gt;In the meantime everyone can enjoy the creepy stories and maybe get some ideas for their next gaming session. If this goes well, we plan to make it an annual event.&lt;br /&gt;&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;How To Enter&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;If you're reading this, you're eligible.&lt;br /&gt;&lt;br /&gt;Submit a real life spooky experience you've had to the comments section below. This could be anything from a ghostly encounter to a UFO sighting to something just plain weird that you have no explanation for. It doesn't even have to be something that happened to you personally. If it's spooky and it's real, we'll take it. I'll put up a new post each week so that the comments section doesn't get too long. Non-entry comments and discussions of the entries are also welcome.&lt;br /&gt;&lt;span style="font-size: large;"&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;How to Win&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;At the end of the month, Cassie and I will choose &lt;span style="font-weight: bold;"&gt;our &lt;/span&gt;&lt;span style="font-weight: bold;"&gt;three favorite entries&lt;/span&gt; as the winners. The best entries will be both highly credible and bone-chillingly spooky. We're both pretty skeptical about the paranormal (I think I'm the more skeptical of the two), but we love a good yarn that has the ring of authenticity.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: large;"&gt;&lt;span style="font-weight: bold;"&gt;The Prizes&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;All three winners will receive an awesome prize package that includes the following:&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Print + PDF copies of &lt;a href="http://www.kickstarter.com/projects/464014331/dont-walk-in-winter-wood"&gt;&lt;span style="font-style: italic;"&gt;Don't Walk in Winter Wood&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;li&gt;Print + PDF copies of &lt;a href="http://gregorhutton.com/boxninja/hell4leather/index.html"&gt;&lt;span style="font-style: italic;"&gt;Hell 4 Leather&lt;/span&gt;&lt;/a&gt; by &lt;a href="http://www.princeofdarknessgames.com/"&gt;Joe Prince&lt;/a&gt;&lt;span style="font-style: italic;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;PDF copies of &lt;a href="http://www.rpgnow.com/product_info.php?products_id=18036"&gt;&lt;span style="font-style: italic;"&gt;Pulp-Fu&lt;/span&gt;&lt;/a&gt; and &lt;a href="http://www.rpgnow.com/product_info.php?products_id=20473&amp;amp;it=1"&gt;&lt;span style="font-style: italic;"&gt;Wyrd-Fu&lt;/span&gt;&lt;/a&gt; by &lt;a href="http://danielbayn.com/"&gt;Daniel Bayn&lt;/a&gt;&lt;/li&gt;&lt;li&gt;PDF copy of &lt;a href="http://danielsolisblog.blogspot.com/2007/08/do-pilgrims-of-flying-temple.html"&gt;&lt;span style="font-style: italic;"&gt;Do: Pilgrims of the Flying Temple&lt;/span&gt;&lt;/a&gt; by &lt;a href="http://danielsolisblog.blogspot.com/"&gt;Daniel Solis&lt;/a&gt;&lt;/li&gt;&lt;li&gt;PDF copy of &lt;a href="http://www.magcloud.com/browse/issue/213010"&gt;&lt;span style="font-style: italic;"&gt;Pickets &amp;amp; Blinds&lt;/span&gt;&lt;/a&gt; by &lt;a href="http://www.kevinallenjr.com/"&gt;Kevin Allen Jr.&lt;/a&gt;&lt;/li&gt;&lt;li&gt;PDF copy of &lt;a href="http://www.kickstarter.com/projects/nashcakes/the-blue-wasp-a-hand-published-ghost-story"&gt;&lt;span style="font-style: italic;"&gt;The Blue Wasp&lt;/span&gt;&lt;/a&gt; by &lt;a href="http://wanderingponderer.wordpress.com/"&gt;Nash High&lt;/a&gt;&lt;/li&gt;&lt;li&gt;PDF copies of &lt;a href="http://www.findannalise.com/"&gt;&lt;i&gt;Annalise&lt;/i&gt;&lt;/a&gt; and &lt;a href="http://www.ndpdesign.com/ndp-microgames/"&gt;&lt;i&gt;Be Ashamed, Young Prince&lt;/i&gt;&lt;/a&gt; by &lt;a href="http://www.ndpdesign.com/"&gt;Nathan Paoletta&lt;/a&gt; &lt;/li&gt;&lt;/ul&gt;Many thanks to our generous and talented friends who donated their wares for the prize package. Please click through those links and show them some love.&lt;br /&gt;&lt;br /&gt;Have fun!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-762294665615790185?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/762294665615790185/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2011/11/creepy-campfire-contest-week-2.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/762294665615790185'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/762294665615790185'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2011/11/creepy-campfire-contest-week-2.html' title='Creepy Campfire Contest: Week Two'/><author><name>Clint</name><uri>http://www.blogger.com/profile/05263277479603078251</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='19' src='http://4.bp.blogspot.com/-z6xVBVZAGHk/TaR2WnafDMI/AAAAAAAAAHc/jQ_YQvnh-rY/s220/red%2Bmoon%2Bshort.png'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-6553034146146484173</id><published>2011-11-01T05:46:00.000-07:00</published><updated>2011-11-02T16:08:20.329-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='creepy campfire contest'/><category scheme='http://www.blogger.com/atom/ns#' term='don&apos;t walk in winter wood'/><category scheme='http://www.blogger.com/atom/ns#' term='kickstarter'/><title type='text'>Creepy Campfire Contest: Week One</title><content type='html'>Cassie and I decided to hold a contest in celebration of the successful completion of our &lt;a href="http://www.kickstarter.com/projects/464014331/dont-walk-in-winter-wood"&gt;Kickstarter campaign for &lt;span style="font-style: italic;"&gt;Don't Walk in Winter Wood&lt;/span&gt;&lt;/a&gt;. We're taking inspiration from the &lt;a href="http://anythingghost.libsyn.com/"&gt;&lt;span style="font-style: italic;"&gt;Anything Ghost&lt;/span&gt; podcast&lt;/a&gt; &lt;span style="text-decoration: underline;"&gt;&lt;span style="font-style: italic;"&gt;&lt;/span&gt;&lt;/span&gt; and the &lt;a href="http://forum.rpg.net/showthread.php?27565-Contribute-Your-Eerie-Event"&gt;best thread ever to appear on RPG.net&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;During the month of November, we'll be accepting real life spooky stories from anyone who'd like to enter. At the end of the month, Cassie and I will choose our favorites and the winners will receive an awesome prize package.&lt;br /&gt;&lt;br /&gt;In the meantime everyone can enjoy the creepy stories and maybe get some ideas for their next gaming session. If this goes well, we plan to make it an annual event.&lt;br /&gt;&lt;span style="font-size: medium;"&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;How To Enter&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;If you're reading this, you're eligible.&lt;br /&gt;&lt;br /&gt;Submit a real life spooky experience you've had to the comments section below. This could be anything from a ghostly encounter to a UFO sighting to something just plain weird that you have no explanation for. It doesn't even have to be something that happened to you personally. If it's spooky and it's real, we'll take it. I'll put up a new post each week so that the comments section doesn't get too long. Non-entry comments and discussions of the entries are also welcome.&lt;br /&gt;&lt;span style="font-size: medium;"&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;How to Win&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;At the end of the month, Cassie and I will choose &lt;span style="font-weight: bold;"&gt;our &lt;/span&gt;&lt;span style="font-weight: bold;"&gt;three favorite entries&lt;/span&gt; as the winners. The best entries will be both highly credible and bone-chillingly spooky. We're both pretty skeptical about the paranormal (I think I'm the more skeptical of the two), but we love a good yarn that has the ring of authenticity.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: medium;"&gt;&lt;span style="font-weight: bold;"&gt;The Prizes&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;All three winners will receive an awesome prize package that includes the following:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Print + PDF copies of &lt;a href="http://www.kickstarter.com/projects/464014331/dont-walk-in-winter-wood"&gt;&lt;span style="font-style: italic;"&gt;Don't Walk in Winter Wood&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;li&gt;Print + PDF copies of &lt;a href="http://gregorhutton.com/boxninja/hell4leather/index.html"&gt;&lt;span style="font-style: italic;"&gt;Hell 4 Leather&lt;/span&gt;&lt;/a&gt; by &lt;a href="http://www.princeofdarknessgames.com/"&gt;Joe Prince&lt;/a&gt;&lt;span style="font-style: italic;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;PDF copies of &lt;a href="http://www.rpgnow.com/product_info.php?products_id=18036"&gt;&lt;span style="font-style: italic;"&gt;Pulp-Fu&lt;/span&gt;&lt;/a&gt; and &lt;a href="http://www.rpgnow.com/product_info.php?products_id=20473&amp;amp;it=1"&gt;&lt;span style="font-style: italic;"&gt;Wyrd-Fu&lt;/span&gt;&lt;/a&gt; by &lt;a href="http://danielbayn.com/"&gt;Daniel Bayn&lt;/a&gt;&lt;/li&gt;&lt;li&gt;PDF copy of &lt;a href="http://danielsolisblog.blogspot.com/2007/08/do-pilgrims-of-flying-temple.html"&gt;&lt;span style="font-style: italic;"&gt;Do: Pilgrims of the Flying Temple&lt;/span&gt;&lt;/a&gt; by &lt;a href="http://danielsolisblog.blogspot.com/"&gt;Daniel Solis&lt;/a&gt;&lt;/li&gt;&lt;li&gt;PDF copy of &lt;a href="http://www.magcloud.com/browse/issue/213010"&gt;&lt;span style="font-style: italic;"&gt;Pickets &amp;amp; Blinds&lt;/span&gt;&lt;/a&gt; by &lt;a href="http://www.kevinallenjr.com/"&gt;Kevin Allen Jr.&lt;/a&gt;&lt;/li&gt;&lt;li&gt;PDF copy of &lt;a href="http://www.kickstarter.com/projects/nashcakes/the-blue-wasp-a-hand-published-ghost-story"&gt;&lt;span style="font-style: italic;"&gt;The Blue Wasp&lt;/span&gt;&lt;/a&gt; by &lt;a href="http://wanderingponderer.wordpress.com/"&gt;Nash High&lt;/a&gt;&lt;/li&gt;&lt;li&gt;PDF copies of &lt;a href="http://www.findannalise.com/"&gt;&lt;i&gt;Annalise&lt;/i&gt;&lt;/a&gt; and &lt;a href="http://www.ndpdesign.com/ndp-microgames/"&gt;&lt;i&gt;Be Ashamed, Young Prince&lt;/i&gt;&lt;/a&gt; by &lt;a href="http://www.ndpdesign.com/"&gt;Nathan Paoletta&lt;/a&gt; &lt;/li&gt;&lt;/ul&gt;Many thanks to our generous and talented friends who donated their wares for the prize package. Please click through those links and show them some love.&lt;br /&gt;&lt;br /&gt;The contest starts right now. Have fun!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-6553034146146484173?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/6553034146146484173/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2011/11/creepy-campfire-contest-week-one.html#comment-form' title='7 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/6553034146146484173'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/6553034146146484173'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2011/11/creepy-campfire-contest-week-one.html' title='Creepy Campfire Contest: Week One'/><author><name>Clint</name><uri>http://www.blogger.com/profile/05263277479603078251</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='19' src='http://4.bp.blogspot.com/-z6xVBVZAGHk/TaR2WnafDMI/AAAAAAAAAHc/jQ_YQvnh-rY/s220/red%2Bmoon%2Bshort.png'/></author><thr:total>7</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-8092537179730846369</id><published>2011-10-01T04:58:00.000-07:00</published><updated>2011-10-01T10:53:07.974-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='don&apos;t walk in winter wood'/><category scheme='http://www.blogger.com/atom/ns#' term='kickstarter'/><title type='text'>Don't Walk in Winter Wood on Kickstarter</title><content type='html'>We've officially launched our Kickstarter campaign for &lt;span style="font-style: italic;"&gt;Don't Walk in Winter Wood&lt;/span&gt;!&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.kickstarter.com/projects/464014331/dont-walk-in-winter-wood"&gt;http://www.kickstarter.com/projects/464014331/dont-walk-in-winter-wood&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;This is one campfire story we'd really like to tell, so please help us spread it around. Thanks in advance to everyone who contributes!&lt;br /&gt;&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/-3U8YzNvXfRY/TocB6X96XwI/AAAAAAAAAJ0/WAD2bLPONgU/s1600/woods.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 300px; height: 400px;" src="http://1.bp.blogspot.com/-3U8YzNvXfRY/TocB6X96XwI/AAAAAAAAAJ0/WAD2bLPONgU/s400/woods.jpg" alt="" id="BLOGGER_PHOTO_ID_5658493559192051458" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/-3U8YzNvXfRY/TocB6X96XwI/AAAAAAAAAJ0/WAD2bLPONgU/s1600/woods.jpg"&gt;&lt;br /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-8092537179730846369?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/8092537179730846369/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2011/10/dont-walk-in-winter-wood-on-kickstarter.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/8092537179730846369'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/8092537179730846369'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2011/10/dont-walk-in-winter-wood-on-kickstarter.html' title='Don&apos;t Walk in Winter Wood on Kickstarter'/><author><name>Clint</name><uri>http://www.blogger.com/profile/05263277479603078251</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='19' src='http://4.bp.blogspot.com/-z6xVBVZAGHk/TaR2WnafDMI/AAAAAAAAAHc/jQ_YQvnh-rY/s220/red%2Bmoon%2Bshort.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-3U8YzNvXfRY/TocB6X96XwI/AAAAAAAAAJ0/WAD2bLPONgU/s72-c/woods.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-5420978124821288120</id><published>2011-09-30T06:32:00.000-07:00</published><updated>2011-09-30T06:50:27.099-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='don&apos;t walk in winter wood'/><category scheme='http://www.blogger.com/atom/ns#' term='conventions'/><category scheme='http://www.blogger.com/atom/ns#' term='unity underground'/><title type='text'>BobCon 2011</title><content type='html'>Hey guys,&lt;br /&gt;&lt;br /&gt;I'll be at &lt;a href="http://www.bobcon.org/index.php"&gt;BobCon&lt;/a&gt; this Saturday and Sunday with &lt;a style="font-style: italic;" href="http://redmoonmedicineshow.blogspot.com/p/are-you-ready-for-walk-in-woods-dont.html"&gt;Don't Walk in Winter Wood&lt;/a&gt; and &lt;a href="http://redmoonmedicineshow.blogspot.com/p/frag-man-our-flagship-title-unity_1735.html"&gt;&lt;span style="font-style: italic;"&gt;Unity Underground&lt;/span&gt;&lt;/a&gt;:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Saturday, October 1st&lt;/span&gt;&lt;br /&gt;Don't Walk in Winter Wood &lt;a href="http://www.bobcon.org/events?id=116&amp;amp;task=view&amp;amp;f="&gt;&lt;br /&gt;"The Curse"&lt;br /&gt;10:00am - 12:00pm&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Sunday, October 2nd&lt;/span&gt;&lt;br /&gt;Unity Underground&lt;br /&gt;&lt;a href="http://www.bobcon.org/events?id=117&amp;amp;task=view&amp;amp;f="&gt;"Resonance"&lt;br /&gt;12:00pm - 2:00pm&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I'm very excited. BobCon is my favorite local con and I wasn't able to attend last year due to a last minute change at work. Hope to see you there!&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/-oA4A0fMJAHg/ToXIOGJVk_I/AAAAAAAAAJs/Kvrjip99ld8/s1600/BobCon2011.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 262px; height: 288px;" src="http://1.bp.blogspot.com/-oA4A0fMJAHg/ToXIOGJVk_I/AAAAAAAAAJs/Kvrjip99ld8/s400/BobCon2011.png" alt="" id="BLOGGER_PHOTO_ID_5658148651354395634" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-5420978124821288120?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/5420978124821288120/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2011/09/bobcon-2011.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/5420978124821288120'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/5420978124821288120'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2011/09/bobcon-2011.html' title='BobCon 2011'/><author><name>Clint</name><uri>http://www.blogger.com/profile/05263277479603078251</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='19' src='http://4.bp.blogspot.com/-z6xVBVZAGHk/TaR2WnafDMI/AAAAAAAAAHc/jQ_YQvnh-rY/s220/red%2Bmoon%2Bshort.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-oA4A0fMJAHg/ToXIOGJVk_I/AAAAAAAAAJs/Kvrjip99ld8/s72-c/BobCon2011.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-1126791363927526015</id><published>2011-08-31T07:24:00.000-07:00</published><updated>2011-08-31T09:19:37.308-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='don&apos;t walk in winter wood'/><category scheme='http://www.blogger.com/atom/ns#' term='gen con'/><category scheme='http://www.blogger.com/atom/ns#' term='conventions'/><category scheme='http://www.blogger.com/atom/ns#' term='unity underground'/><title type='text'>August Update</title><content type='html'>August was a busy month. Here's what we've been up to:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;Gen Con&lt;/span&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;Gen  Con was great this year. All but one of our scheduled &lt;a href="http://redmoonmedicineshow.blogspot.com/p/frag-man-our-flagship-title-unity_1735.html"&gt;Unity Underground&lt;/a&gt; sessions went off. We met lots  of new folks and had a few returning players from last year. Many thanks  to everyone who played with us. Hope to see you again next year!  Thanks also to Cassie, Shannon, and Aaron for the enjoyable road trip and all your help during the con.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;Don't Walk in Winter Wood&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;Lots of progress on &lt;a href="http://redmoonmedicineshow.blogspot.com/p/are-you-ready-for-walk-in-woods-dont.html"&gt;DWiWW&lt;/a&gt; this month. I'm excited to announce that the upcoming second edition will feature folktale contributions from &lt;a href="http://danielbayn.com/"&gt;Daniel Bayn&lt;/a&gt; (&lt;span style="font-style: italic;"&gt;Wushu&lt;/span&gt;, &lt;span style="font-style: italic;"&gt;&lt;span style="font-style: italic;"&gt;Secrets and Lies&lt;/span&gt;&lt;/span&gt;), &lt;a href="http://www.bullypulpitgames.com/"&gt;Jason Morningstar&lt;/a&gt; (&lt;span style="font-style: italic;"&gt;Fiasco&lt;/span&gt;, &lt;span style="font-style: italic;"&gt;Grey Ranks&lt;/span&gt;), &lt;a href="http://jeremykeller.com/"&gt;Jeremy Keller&lt;/a&gt; (&lt;span style="font-style: italic;"&gt;Technoir&lt;/span&gt;, &lt;span style="font-style: italic;"&gt;Chronica Feudalis&lt;/span&gt;), &lt;a href="http://www.rafaelchandler.com/"&gt;Rafael Chandler&lt;/a&gt; (&lt;span style="font-style: italic;"&gt;Dread&lt;/span&gt;, &lt;span style="font-style: italic;"&gt;Spite&lt;/span&gt;), and &lt;a href="http://www.danielmoler.com/"&gt;Daniel Moler&lt;/a&gt; (&lt;span style="font-style: italic;"&gt;Red Mass&lt;/span&gt;).&lt;br /&gt;&lt;br /&gt;The pieces I've received so far have been fantastic. It's looking like the folklore section of the book will contain about &lt;span style="font-style: italic;"&gt;three times&lt;/span&gt; the content of the original version. It's gonna be a massive stockpile of spooky material to creep you out and inspire your game sessions.&lt;br /&gt;&lt;br /&gt;For my own bit, all I've got left to do is finalize the new scenarios for the game. I always struggle with scenario writing, so these have been taking forever.&lt;br /&gt;&lt;br /&gt;Cassie and I have also solidified our publication plans for the game. We're planning to host a &lt;a href="http://www.kickstarter.com/"&gt;Kickstarter&lt;/a&gt; campaign this October to finance a small print run. I'm not sure if we'll reprint after the initial run is gone (it depends on demand), but the game will also be available as a PDF for the foreseeable future.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;Unity Underground&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;I'm still working on the gamma version of the rules. There are some core issues that I've been wavering on and quite a bit of layout to finish. In other words, it'll be a few weeks before I'll have this ready to release. More soon!&lt;br /&gt;&lt;br /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-1126791363927526015?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/1126791363927526015/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2011/08/august-update_31.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/1126791363927526015'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/1126791363927526015'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2011/08/august-update_31.html' title='August Update'/><author><name>Clint</name><uri>http://www.blogger.com/profile/05263277479603078251</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='19' src='http://4.bp.blogspot.com/-z6xVBVZAGHk/TaR2WnafDMI/AAAAAAAAAHc/jQ_YQvnh-rY/s220/red%2Bmoon%2Bshort.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-2070898969172911060</id><published>2011-08-01T08:15:00.000-07:00</published><updated>2011-08-01T09:09:54.511-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='don&apos;t walk in winter wood'/><category scheme='http://www.blogger.com/atom/ns#' term='gen con'/><category scheme='http://www.blogger.com/atom/ns#' term='delvers'/><category scheme='http://www.blogger.com/atom/ns#' term='conventions'/><category scheme='http://www.blogger.com/atom/ns#' term='unity underground'/><title type='text'>July Update and Gen Con</title><content type='html'>Hey guys,&lt;br /&gt;&lt;br /&gt;You'll notice that my blogging frequency has gone way down recently.  That's because I'm trying to focus on finishing some of my big projects rather than splitting my energy between a bunch of different things.  I'll keep the blogging to a minimal "monthly update" for another month or two, then I hope to increase my posting frequency and post more game-related content that goes beyond progress reports.  In the meantime, here's the skinny:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:large;"&gt;&lt;b&gt;Unity Underground&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;Right now I'm working on laying out the gamma playtest document.  I'm essentially using this as a practice draft to figure out how I'm going to design the final book.  As I mentioned in a previous post, the gamma document will be available as a free download as soon as I finish.  I'd like to get one more round of feedback from you guys before I dive into the final version.  I had half a notion that I would finish the doc before Gen Con, but that's not gonna happen.&lt;br /&gt;&lt;br /&gt;In the meantime, I've been running games using the gamma rules and man are they an improvement.  I can't wait to show them off.&lt;br /&gt;&lt;br /&gt;We've also made a lot of progress on the illustrations for the book.  Here's the map of Sector One (North America) by ENnie-award-winning cartographer &lt;a href="http://www.tgambleco.com/"&gt;Todd Gamble&lt;/a&gt;.&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-dpGldasS8LU/Tja2ey1mVKI/AAAAAAAAJZY/umsdvC5yS3A/s1600/+FINAL+Map.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img src="http://4.bp.blogspot.com/-dpGldasS8LU/Tja2ey1mVKI/AAAAAAAAJZY/umsdvC5yS3A/s320/+FINAL+Map.jpg" border="0" height="320" width="247" /&gt;&lt;/a&gt;&lt;/div&gt;I couldn't be happier with how it turned out.  Todd was fantastic to work with, and I'm excited to say that we'll be working with him again for future books in the line.  &lt;br /&gt;&lt;br /&gt;I've also got an early sketch of the cover art from &lt;a href="http://www.deseoworks.com/"&gt;Carlos Ramon&lt;/a&gt;.  I've had this image in my head for YEARS at this point, so it blows my mind to see it manifested, even in this early form (please ignore my crappy mock-up cover layout). &lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-HB5CrTO-biE/Tja5bW_IS6I/AAAAAAAAJZc/QFo8J8d3w0I/s1600/Cover+Mock-Up+LAYOUT.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img src="http://4.bp.blogspot.com/-HB5CrTO-biE/Tja5bW_IS6I/AAAAAAAAJZc/QFo8J8d3w0I/s320/Cover+Mock-Up+LAYOUT.jpg" border="0" height="320" width="207" /&gt;&lt;/a&gt;&lt;/div&gt; We've still got quite a few interior illustrations to work through, but I'd say we're at least turning the corner into the home stretch.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-size:large;"&gt;Don't Walk in Winter Wood&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;I'm still a bit behind where I'd like to be on Winter Wood, but I've written most of the new material and the original text has been given a thorough editing pass (thanks Brendan).  I'm very happy with the new material, but I'd still like to add a bit more and do some additional playtesting.  I really want the book/pdf to be a good value for people who already have the previous editions.  I hope to have everything sent off to &lt;a href="http://www.ravenkult.com/"&gt;George&lt;/a&gt; within the next couple of weeks, but that might be slightly optimistic.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:large;"&gt;&lt;b&gt;Delvers Fantasy Roleplay &lt;/b&gt;&lt;/span&gt;&lt;br /&gt;Delvers is my current side project.  It's basically my take on traditional D&amp;amp;D-style fantasy using the RAGE system (the same mechanics used in Unity Underground).  I've got the better part of a first draft written and a &lt;i&gt;fantastic&lt;/i&gt; &lt;a href="http://www.abigaillarson.com/"&gt;illustrator&lt;/a&gt; on board for the project.  I plan to put out free playtest pdfs for the duration of the game's development (starting with the alpha this time).  Much more on this once I get Unity out the door.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;span style="font-size:large;"&gt;Gen Con&lt;/span&gt;&lt;/b&gt;&lt;br /&gt;Cassie reminded me to mention Gen Con as well.  Three of our Unity sessions are full, but there are still plenty of spots open in the ones that aren't.  We need help filling those out.  Assemble your crew and pick up some generic tickets!  Our event list can be found &lt;a href="http://redmoonmedicineshow.blogspot.com/2011/04/frag-man-at-gen-con-2011.html"&gt;here&lt;/a&gt;.  &lt;br /&gt;&lt;br /&gt;That's it for now.  Thanks, as always, for your interest and support!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-2070898969172911060?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/2070898969172911060/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2011/08/july-update-and-gen-con.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/2070898969172911060'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/2070898969172911060'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2011/08/july-update-and-gen-con.html' title='July Update and Gen Con'/><author><name>Cassie Krause</name><uri>https://profiles.google.com/112412084928798981766</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh6.googleusercontent.com/-VsISYgWTDlU/AAAAAAAAAAI/AAAAAAAAJZI/jkAJhWFwa6g/s512-c/photo.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-dpGldasS8LU/Tja2ey1mVKI/AAAAAAAAJZY/umsdvC5yS3A/s72-c/+FINAL+Map.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-1083749859156919957</id><published>2011-06-16T14:33:00.000-07:00</published><updated>2011-06-16T22:59:39.051-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='don&apos;t walk in winter wood'/><category scheme='http://www.blogger.com/atom/ns#' term='unity underground'/><title type='text'>May-June Update</title><content type='html'>&lt;span style="font-weight: bold;font-size:130%;" &gt;Unity Underground&lt;/span&gt;&lt;br /&gt;The &lt;a href="http://redmoonmedicineshow.blogspot.com/p/frag-man-our-flagship-title-unity_1735.html"&gt;Unity&lt;/a&gt; beta test ended May 31st.  We got some great feedback, which led to some fairly big changes.  As a result, I decided that we could probably use another round of testing and feedback before the release.  Right now, I'm working on the gamma playtest document, which will be released freely when it's ready.  I'm also going to use the gamma doc as a practice run for the layout, so it will (hopefully) look a mite better than the beta doc did.  I'll even be slotting in a few pieces of the final art.  It should serve as a nice preview of what the final game will be like.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;The Changes&lt;/span&gt;&lt;br /&gt;Right now I'm knee deep in the gamma draft.  Most of the changes are small things:  terminology, tweaks to weapon stats, pruning the psychic powers, etc . . .  The biggest change is to the way that the character classes work.  In the new version, each class receives a very simple special ability that more strongly defines its role in the game.  Some of the mechanics for these class abilities are totally new, while others were existing mechanics that were previously assigned to equipment.  We've done a small amount of testing with the new classes and I think they're going to be a HUGE improvement.  Of course, the changes are significant enough that I'll have to completely redo my &lt;a href="http://redmoonmedicineshow.blogspot.com/2011/04/unity-underground-tutorial-1.html"&gt;character creation tutorial&lt;/a&gt;, but c'est la vie.&lt;em&gt;&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;Here's one of the new additions:&lt;br /&gt;&lt;blockquote&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-weight: bold;"&gt;The Brawler&lt;/span&gt;&lt;br /&gt;Brawlers are street fighting name-takers who specialize in pummeling opponents with their bare damn hands. Many brawlers are accomplished martial artists, while others gain their skills through a hard knocks crucible of bar brawls and domestic disputes. They draw upon their massive strength and martial training to fist-frag their way through enemy ranks.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Class Ability: Brawling&lt;/span&gt;&lt;br /&gt;Your unarmed melee attacks have a damage rating equal to your Strength stat.&lt;/span&gt;&lt;/blockquote&gt;I'm mostly proud of this one because I got to use the term "fist-frag" in a sentence.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;Don't Walk in Winter Wood&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;All the unexpected revisions to Unity have left me a little behind on &lt;a href="http://redmoonmedicineshow.blogspot.com/p/are-you-ready-for-walk-in-woods-dont.html"&gt;Winter Wood&lt;/a&gt;.  I've still got some new content to write up and some playtesting to do.  I hope to be digging through the dead leaves in the next couple of weeks.&lt;br /&gt;&lt;br /&gt;That's it for now.  Apologies for the gap between posts.  I'll try to keep up better in the future.  Thanks, as always, for your interest and support!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-1083749859156919957?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/1083749859156919957/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2011/06/may-june-update.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/1083749859156919957'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/1083749859156919957'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2011/06/may-june-update.html' title='May-June Update'/><author><name>Clint</name><uri>http://www.blogger.com/profile/05263277479603078251</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='19' src='http://4.bp.blogspot.com/-z6xVBVZAGHk/TaR2WnafDMI/AAAAAAAAAHc/jQ_YQvnh-rY/s220/red%2Bmoon%2Bshort.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-5501299173156907316</id><published>2011-04-25T08:14:00.001-07:00</published><updated>2011-04-25T08:22:14.753-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='tutorials'/><category scheme='http://www.blogger.com/atom/ns#' term='unity underground'/><title type='text'>Unity Underground Tutorial #1</title><content type='html'>I spent a good chunk of weekend putting this tutorial video together.  I plan to do one or two more to give a good overview of how the game works.  Enjoy!&lt;br /&gt;&lt;br /&gt;&lt;iframe title="YouTube video player" width="425" height="300" src="http://www.youtube.com/embed/7m-tbxkzs6k" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-5501299173156907316?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/5501299173156907316/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2011/04/unity-underground-tutorial-1.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/5501299173156907316'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/5501299173156907316'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2011/04/unity-underground-tutorial-1.html' title='Unity Underground Tutorial #1'/><author><name>Clint</name><uri>http://www.blogger.com/profile/05263277479603078251</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='19' src='http://4.bp.blogspot.com/-z6xVBVZAGHk/TaR2WnafDMI/AAAAAAAAAHc/jQ_YQvnh-rY/s220/red%2Bmoon%2Bshort.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/7m-tbxkzs6k/default.jpg' height='72' width='72'/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-525477432628087090</id><published>2011-04-24T19:30:00.000-07:00</published><updated>2011-04-24T19:30:05.776-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='gen con'/><category scheme='http://www.blogger.com/atom/ns#' term='conventions'/><category scheme='http://www.blogger.com/atom/ns#' term='unity underground'/><title type='text'>Frag the Man at Gen Con 2011</title><content type='html'>Hey all!  Clint's extremely busy working on &lt;a href="http://redmoonmedicineshow.blogspot.com/p/frag-man-our-flagship-title-unity_1735.html"&gt;&lt;span style="font-style: italic;"&gt;Unity Underground&lt;/span&gt;&lt;/a&gt; and  &lt;a href="http://redmoonmedicineshow.blogspot.com/p/are-you-ready-for-walk-in-woods-dont.html"&gt;&lt;span style="font-style: italic;"&gt;Don't Walk in Winter Wood&lt;/span&gt;&lt;/a&gt;, so I thought I would give you all the skinny  on this year's &lt;a href="http://www.gencon.com/2011/indy/default.aspx"&gt;Gen Con&lt;/a&gt; events.  Clint has signed up to run 2 games each  day of the con.  Event sign up starts May 1st.  This year's registration  system is much more streamlined.  If you have your badge, you can pick  the events that you want to participate in and save them to your wish list.   Once registration goes live on the 1st you just submit your wish list  and you're done.&lt;br /&gt;&lt;br /&gt;Let's make sure one of our events  is on your wish list.  You won't want to miss the action-packed  scenarios that Clint has planned! We will be running both last year's scenario "Give Up the Ghost" and this year's all new scenario "Freesco Firestorm."  Without further ado, here's the important information:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 130%;"&gt;&lt;b&gt;Thursday&lt;/b&gt;&lt;span style="font-weight: bold;"&gt;, August 4th&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;"Give Up the Ghost"&lt;br /&gt;&lt;b&gt; &lt;/b&gt;Event ID: RPG1120328&lt;br /&gt;Location: Crowne Plaza :: Pennsylvania Stn A :: 4&lt;br /&gt;Time: 9:00 A.M.&lt;br /&gt;Duration: 4 hours&lt;br /&gt;Cost: $4&lt;br /&gt;&lt;br /&gt;"Freesco Firestorm"&lt;br /&gt;Event ID: RPG1120329&lt;br /&gt;Location: Crowne Plaza :: Pennsylvania Stn A :: 3&lt;br /&gt;Time 8:00 P.M.&lt;br /&gt;Duration: 4 hours&lt;br /&gt;Cost: $4&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 130%;"&gt;&lt;b&gt;Friday, August 5th&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;"Give Up the Ghost"&lt;br /&gt;Event ID: RPG1120322&lt;br /&gt;Location:  Crowne Plaza :: Pennsylvania Stn A :: 4&lt;br /&gt;Time: 9:00 A.M.&lt;br /&gt;Duration: 4 hours&lt;b&gt; &lt;/b&gt;&lt;br /&gt;Cost: $4&lt;br /&gt;&lt;br /&gt;"Freesco Firestorm"&lt;br /&gt;Event ID: RPG1120325&lt;br /&gt;Location: Crowne Plaza :: Pennsylvania Stn A :: 1&lt;br /&gt;Time: 8:00 P.M.&lt;br /&gt;Duration: 4 hours&lt;br /&gt;Cost: $4&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: 130%;"&gt;&lt;b&gt;Saturday, August 6th&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;"Give Up the Ghost"&lt;br /&gt;Event ID: RPG1120323&lt;br /&gt;Location: Crowne Plaza :: Pennsylvania Stn A :: 4&lt;br /&gt;Time: 9:00 A.M.&lt;br /&gt;Duration: 4 hours&lt;br /&gt;Cost: $4&lt;br /&gt;&lt;br /&gt;"Freesco Firestorm"&lt;br /&gt;Event ID: RPG1120327&lt;br /&gt;Location: Crowne Plaza :: Pennsylvania Stn A :: 2&lt;br /&gt;Time: 8:00 P.M.&lt;br /&gt;Duration: 4 hours&lt;br /&gt;Cost: $4&lt;br /&gt;&lt;span style="font-size: 130%; font-weight: bold;"&gt;&lt;br /&gt;Sunday&lt;/span&gt;&lt;span style="font-size: 130%;"&gt;&lt;span style="font-weight: bold;"&gt;, August 7th&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;"Give Up the Ghost"&lt;br /&gt;Event ID: RPG1120324&lt;br /&gt;Location:  Crowne Plaza :: Pennsylvania Stn A :: 1&lt;br /&gt;Time: 9:00 A.M.&lt;br /&gt;Duration:  4 hours&lt;br /&gt;Cost: $4&lt;br /&gt;&lt;br /&gt;There you have it! Sign up for those games and help FRAG THE MAN!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-525477432628087090?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/525477432628087090/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2011/04/frag-man-at-gen-con-2011.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/525477432628087090'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/525477432628087090'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2011/04/frag-man-at-gen-con-2011.html' title='Frag the Man at Gen Con 2011'/><author><name>Cassie Krause</name><uri>https://profiles.google.com/112412084928798981766</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh6.googleusercontent.com/-VsISYgWTDlU/AAAAAAAAAAI/AAAAAAAAJZI/jkAJhWFwa6g/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-4580986610695081864</id><published>2011-04-21T19:05:00.000-07:00</published><updated>2011-04-21T17:16:22.531-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='printers'/><category scheme='http://www.blogger.com/atom/ns#' term='don&apos;t walk in winter wood'/><category scheme='http://www.blogger.com/atom/ns#' term='kickstarter'/><category scheme='http://www.blogger.com/atom/ns#' term='unity underground'/><title type='text'>April Progress Report</title><content type='html'>A quick update on our current projects:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;Unity Underground&lt;/span&gt;&lt;br /&gt;The beta test marches on!  We've received a bunch of great feedback, but I'm still hungry for more.  Our &lt;a href="http://groups.google.com/group/redmoonmedicineshow"&gt;google group&lt;/a&gt; has been pretty quiet so far, so I'm going to try to provoke discussion there with some specific questions that I have.&lt;br /&gt;&lt;br /&gt;Right now I'm taking time away from my manuscript so that I can approach it with fresh eyes once it comes time for revisions.  In the mean time, I've been fiddling with a new logo for the game:&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-Q1YSVlICA2U/Ta3Dami2RRI/AAAAAAAAAJU/3N6FX-bKn0M/s1600/UnitylogoJPG.jpg"&gt;&lt;img style="cursor: pointer; width: 400px; height: 153px;" src="http://4.bp.blogspot.com/-Q1YSVlICA2U/Ta3Dami2RRI/AAAAAAAAAJU/3N6FX-bKn0M/s400/UnitylogoJPG.jpg" alt="" id="BLOGGER_PHOTO_ID_5597344773682119954" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;Let me know what you think.&lt;br /&gt;&lt;br /&gt;I've also been revising Unity's &lt;a href="http://redmoonmedicineshow.blogspot.com/p/frag-man-our-flagship-title-unity_1735.html"&gt;product page&lt;/a&gt;.  I'm still trying to refine the pitch, but I think it's getting better.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;Don't Walk in Winter Wood&lt;/span&gt;&lt;br /&gt;I've finished with the revisions my old text and I'm currently working on writing  the expanded content for the new edition.  I'll be putting together some  playtests once all the new material is in place.  If you're interested  in taking the new adventures for a spin, please drop me a line.&lt;br /&gt;&lt;br /&gt;I also put up a &lt;a href="http://redmoonmedicineshow.blogspot.com/p/are-you-ready-for-walk-in-woods-dont.html"&gt;product page&lt;/a&gt; for &lt;span style="font-style: italic;"&gt;DWiWW&lt;/span&gt; with links to the game's various influences.&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;We Decided on a Printer&lt;/span&gt;&lt;br /&gt;We're going to be working with &lt;a href="http://www.360digitalbooks.com/"&gt;360 Digital Books&lt;/a&gt; for our initial print runs of &lt;span style="font-style: italic;"&gt;Unity Underground&lt;/span&gt; and &lt;span style="font-style: italic;"&gt;Don't Walk in Winter Wood&lt;/span&gt;.  Their quotes for both projects were perfect for our needs.  The quotes also allow me to estimate the cover price for both titles.  Right now we're looking at $25.00 for &lt;span style="font-style: italic;"&gt;Unity Underground&lt;/span&gt; and $12.00 for &lt;span style="font-style: italic;"&gt;Don't Walk in Winter Wood&lt;/span&gt;.  These are not necessarily the final numbers, but they should be in the same ballpark.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;Kickstarter&lt;/span&gt;&lt;br /&gt;We're planning to use &lt;a href="http://www.blogger.com/www.kickstarter.com"&gt;Kickstarter&lt;/a&gt; to fund the initial print run of &lt;span style="font-style: italic;"&gt;Unity Underground&lt;/span&gt;.  Cassie and I have been discussing what sorts of premiums we might offer.  Right now, we're looking at the possibility of doing (among other things) signed prints of &lt;a href="http://www.deseoworks.com/"&gt;Carlos Ramon&lt;/a&gt;'s cover art and sets of custom &lt;span style="font-style: italic;"&gt;Unity Underground&lt;/span&gt; dice.  Let us know if you have any other ideas.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-4580986610695081864?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/4580986610695081864/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2011/04/april-progress-report.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/4580986610695081864'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/4580986610695081864'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2011/04/april-progress-report.html' title='April Progress Report'/><author><name>Clint</name><uri>http://www.blogger.com/profile/05263277479603078251</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='19' src='http://4.bp.blogspot.com/-z6xVBVZAGHk/TaR2WnafDMI/AAAAAAAAAHc/jQ_YQvnh-rY/s220/red%2Bmoon%2Bshort.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-Q1YSVlICA2U/Ta3Dami2RRI/AAAAAAAAAJU/3N6FX-bKn0M/s72-c/UnitylogoJPG.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-8598305406675385353</id><published>2011-04-18T17:53:00.000-07:00</published><updated>2011-04-19T15:51:34.050-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='reviews'/><category scheme='http://www.blogger.com/atom/ns#' term='daniel bayn'/><category scheme='http://www.blogger.com/atom/ns#' term='secrets and lies'/><title type='text'>Secrets &amp; Lies:  A Biased Review</title><content type='html'>&lt;span style="font-size:100%;"&gt;Earlier today I received my comp copy of Daniel Bayn's new print edition of &lt;/span&gt;&lt;a href="http://www.lulu.com/product/paperback/secrets-lies-hardboiled-triple-feature/14854463"&gt;&lt;span style="font-style: italic;font-size:100%;" &gt;Secrets &amp;amp; Lies: Hardboiled Triple Feature&lt;/span&gt;&lt;/a&gt;&lt;span style="font-size:100%;"&gt;.  I want to be up front in saying that A) Dan and I are longtime friends and B) I did some editing and layout for this book.  That said, it's a great book and I'm extremely excited to yap about it.  If it seems like I'm straight up pimping here, that's because I am.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div style="text-align: center;"&gt;&lt;div style="text-align: left;"&gt;&lt;span style="font-size:100%;"&gt;&lt;a href="http://1.bp.blogspot.com/-hdPXzMvywF0/Tazd_gWoHZI/AAAAAAAAAI0/KabfyW35aPc/s1600/S%2526LCover.JPG"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://1.bp.blogspot.com/-hdPXzMvywF0/Tazd_gWoHZI/AAAAAAAAAI0/KabfyW35aPc/s400/S%2526LCover.JPG" alt="" id="BLOGGER_PHOTO_ID_5597092520001019282" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;This edition of the game collects three of Dan's previously published pdf products:&lt;a href="http://www.lulu.com/product/file-download/secrets-lies/5136103"&gt;  &lt;span style="font-style: italic;"&gt;Secrets &amp;amp; Lies&lt;/span&gt;&lt;/a&gt;, &lt;a href="http://www.lulu.com/product/file-download/urbanimus/5619257"&gt;&lt;span style="font-style: italic;"&gt;Urbanimus&lt;/span&gt;&lt;/a&gt;, and &lt;a href="http://www.lulu.com/product/ebook/covenant/6228612"&gt;&lt;span style="font-style: italic;"&gt;Covenant&lt;/span&gt;&lt;/a&gt; (the rules and two settings).  The physical product is a sleek, 110 page paperback with a classy cover illustration by &lt;a href="http://rodolforever.deviantart.com/"&gt;Rodolfo Reyes&lt;/a&gt;.  The black and white interior pages are well adorned with additional pieces by Mr. Reyes, as well as two full-page pieces by &lt;a href="http://www.ravenkult.com/"&gt;George Cotronis&lt;/a&gt; (I'm pretty sure he never sleeps), and a selection of thematically appropriate stock photography.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/-acbqoZllZT4/Tazi_ML5D6I/AAAAAAAAAI8/Sf0U6n5MEok/s1600/S%2526LGC.JPG"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://4.bp.blogspot.com/-acbqoZllZT4/Tazi_ML5D6I/AAAAAAAAAI8/Sf0U6n5MEok/s400/S%2526LGC.JPG" alt="" id="BLOGGER_PHOTO_ID_5597098012145422242" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;The game itself is Dan's best to date (which is quite an accomplishment if you're familiar with &lt;a href="http://danielbayn.com/games/index.html"&gt;his oeuvre&lt;/a&gt;).  The back cover copy describes it thusly:&lt;br /&gt;&lt;blockquote style="font-style: italic;"&gt;"The core rulebook gives you all the rules-lite, player-facing game mechanics you need to run hardboiled games of any stripe, from murder mysteries to heist capers to revenge flicks."&lt;/blockquote&gt;It's a clever film noir rpg executed with Dan's signature minimalism.  Player characters are defined by their Means (what they do), Motive (why they do it), and five attributes (Savvy, Moxy, Nerve, Guts, and Mojo).  Finally, each character has a Crutch, which represents a relationship or vice that gets the character into trouble.  All of the relevant information for your character easily fits onto one side of an index card.&lt;br /&gt;&lt;br /&gt;Throughout the game, your character accomplishes his goals by taking "hits" to his attributes and relationships.  When the shit hits the fan, the GM calls for you to "boil" the relevant attribute, which means that you roll a pool of six-siders equal to the number of hits that attribute has taken.  If you roll any matches, bad things happen.  This mechanic is extremely effective at ratcheting up tension over the course of the session and often seems to result in wonderfully tragic noir climaxes.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/-EkvzYKwU9uI/TazoVAX037I/AAAAAAAAAJE/wAVxW4nAiJY/s1600/S%2526L.JPG"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://3.bp.blogspot.com/-EkvzYKwU9uI/TazoVAX037I/AAAAAAAAAJE/wAVxW4nAiJY/s400/S%2526L.JPG" alt="" id="BLOGGER_PHOTO_ID_5597103884489514930" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;So, the rules are great, but the real &lt;span style="font-style: italic;"&gt;value&lt;/span&gt; in this book comes from the rest of the material.  It includes a heap of pregenerated relationship maps, which are essentially this game's equivalent of adventure modules.  Each one provides more than enough intrigue for a satisfying night of gaming.  Dan is a master of no-prep, pick-up gaming and the book is a very practical tool box for just that.  It provides your game group with the knowhow to turn a stack of innocuous index cards into your own noir masterpiece without doing any prep-work beforehand.&lt;br /&gt;&lt;br /&gt;Finally, we have the settings.  Again, I'll go to the back cover for the overview:&lt;br /&gt;&lt;blockquote&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;"Urbanimus&lt;/span&gt;&lt;span style="font-style: italic;"&gt;:  A tech-noir world where medicine mechanics make deals with the spirits that inhabit everything from cellphones to storm drains.&lt;/span&gt;  &lt;span style="font-weight: bold; font-style: italic;"&gt;&lt;br /&gt;&lt;br /&gt;Covenant&lt;/span&gt;&lt;span style="font-style: italic;"&gt;:  The inhabitants of an isolated town believe the world ended on October 31st, 1969.  Proving otherwise will be a challenge.  Leaving town alive may be impossible."&lt;/span&gt;&lt;span style="font-style: italic;"&gt;  &lt;/span&gt;&lt;br /&gt;&lt;/blockquote&gt;Both settings are very evocative.  They possess a level of "I couldn't have thought of this myself" genre-blending that adds a great deal of value to the book.  Covenant is my favorite of the two.  The fog-shrouded Appalachian town of Covenant is a thick onion and each layer conceals more wonderfully fucked up secrets.  I haven't yet used it for a game, but I plan to.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://3.bp.blogspot.com/-Sfcv5YhoQrc/TazwBxe9WRI/AAAAAAAAAJM/In2CF27aGXc/s1600/S%2526LBack.JPG"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://3.bp.blogspot.com/-Sfcv5YhoQrc/TazwBxe9WRI/AAAAAAAAAJM/In2CF27aGXc/s400/S%2526LBack.JPG" alt="" id="BLOGGER_PHOTO_ID_5597112350168406290" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Overall, I'm very impressed by the &lt;span style="font-style: italic;"&gt;Hardboiled Triple Feature&lt;/span&gt;.  I like game books that have a lot of practical, gameable, "this-book-will-be-dogeared" material and this one delivers in spades.  It manages to stand out even in the presence of other great, small press noir games (such as Greg Stolze's &lt;a href="http://www.lulu.com/product/paperback/a-dirty-world/3220272"&gt;&lt;span style="font-style: italic;"&gt;A Dirty World&lt;/span&gt;&lt;/a&gt; and  Seth Ben-Ezra's &lt;a href="http://www.lulu.com/product/paperback/dirty-secrets/5059555"&gt;&lt;span style="font-style: italic;"&gt;Dirty Secrets&lt;/span&gt;&lt;/a&gt;).  All in all, it's a steal for $15.&lt;br /&gt;&lt;br /&gt;The book is available for purchase &lt;a href="http://www.lulu.com/product/paperback/secrets-lies-hardboiled-triple-feature/14854463"&gt;here&lt;/a&gt;, and you can find some freebies and additional (less biased) reviews over &lt;a href="http://danielbayn.com/hardboiled/index.html"&gt;here&lt;/a&gt;.&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-8598305406675385353?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/8598305406675385353/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2011/04/secrets-lies-biased-review.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/8598305406675385353'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/8598305406675385353'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2011/04/secrets-lies-biased-review.html' title='Secrets &amp; Lies:  A Biased Review'/><author><name>Clint</name><uri>http://www.blogger.com/profile/05263277479603078251</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='19' src='http://4.bp.blogspot.com/-z6xVBVZAGHk/TaR2WnafDMI/AAAAAAAAAHc/jQ_YQvnh-rY/s220/red%2Bmoon%2Bshort.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-hdPXzMvywF0/Tazd_gWoHZI/AAAAAAAAAI0/KabfyW35aPc/s72-c/S%2526LCover.JPG' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-9166127506693161158</id><published>2011-04-04T10:00:00.000-07:00</published><updated>2011-04-04T08:17:31.188-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='sale'/><category scheme='http://www.blogger.com/atom/ns#' term='don&apos;t walk in winter wood'/><title type='text'>Another Walk in the Woods . . .</title><content type='html'>Thursday ended our &lt;a href="http://redmoonmedicineshow.blogspot.com/2011/03/last-chance-sale_10.html"&gt;Last Chance Sale&lt;/a&gt; for our older products.  In the midst of the sale, I was contacted by my friend &lt;a href="http://georgecotronis.com/"&gt;George Cotronis&lt;/a&gt; who's an extremely talented visual artist/layout guy.  He asked if I would be interested in re-releasing &lt;span style="font-style: italic;"&gt;Don't Walk in Winter Wood&lt;/span&gt; if he did all new art and layout for it.  Now, I had just said my goodbyes to &lt;span style="font-style: italic;"&gt;DWiWW&lt;/span&gt; and was ready to let it go, but offers like this don't come around every day.  So, after thinking about it for ten seconds, I replied to George and let him know that I had just crapped my pants.&lt;br /&gt;&lt;br /&gt;So, I'm happy to announce that George and I are currently working on a &lt;span style="font-weight: bold;"&gt;second edition&lt;/span&gt; of &lt;span style="font-style: italic;"&gt;Don't Walk in Winter Wood. &lt;/span&gt;&lt;span style="font-style: italic; font-weight: bold;"&gt; &lt;/span&gt;In addition to George's all new art and layout, this new edition will be expanded with rules clarifications, new legends, and perhaps one or two additional adventures.  It will also get a fresh editorial pass and other general pruning.&lt;br /&gt;&lt;br /&gt;I plan to release the new version in PDF as well as a limited-run print edition.  I'm shooting for a Fall 2011 release.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-SIR3XUUX7xA/TZndlsvQlXI/AAAAAAAAAG4/dqC8JM0087g/s1600/woods-1.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 300px; height: 400px;" src="http://2.bp.blogspot.com/-SIR3XUUX7xA/TZndlsvQlXI/AAAAAAAAAG4/dqC8JM0087g/s400/woods-1.jpg" alt="" id="BLOGGER_PHOTO_ID_5591744052091458930" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: italic;"&gt;An early draft of George's new cover.&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Wait a minute . . . YOU THIEVING BASTARD!&lt;/span&gt;&lt;br /&gt;My only concern in working with George to make a newer, sexier version of the game was that I was in the midst of taking people's money on the pretext that it would no longer be available.  In recompense, those of you who doled out $2.50 for &lt;span style="font-style: italic;"&gt;Winter Wood&lt;/span&gt; during the sale will get a special deal:  once the new version is finished (which will be a while yet), you'll get a free upgrade to the new PDF.  I've already collected your email addresses from Drivethrurpg's Big Brother database.  If you'd like me to use a different address or you are the one guy whose address was hidden, please contact me with your info.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-9166127506693161158?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/9166127506693161158/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2011/03/another-walk-in-woods.html#comment-form' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/9166127506693161158'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/9166127506693161158'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2011/03/another-walk-in-woods.html' title='Another Walk in the Woods . . .'/><author><name>Clint</name><uri>http://www.blogger.com/profile/05263277479603078251</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='19' src='http://4.bp.blogspot.com/-z6xVBVZAGHk/TaR2WnafDMI/AAAAAAAAAHc/jQ_YQvnh-rY/s220/red%2Bmoon%2Bshort.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-SIR3XUUX7xA/TZndlsvQlXI/AAAAAAAAAG4/dqC8JM0087g/s72-c/woods-1.jpg' height='72' width='72'/><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-8047266053383403579</id><published>2011-03-10T18:27:00.001-08:00</published><updated>2011-03-10T18:27:41.810-08:00</updated><title type='text'>Last Chance Sale!</title><content type='html'>At the end of this month I'm going to be taking my older games &lt;a href="http://www.rpgnow.com/product_info.php?products_id=20794&amp;amp;it=1"&gt;&lt;span style="font-style: italic;"&gt;Roanoke&lt;/span&gt;&lt;/a&gt;, &lt;a href="http://www.rpgnow.com/product_info.php?products_id=18729&amp;amp;it=1"&gt;&lt;span style="font-style: italic;"&gt;Don't Walk in Winter Wood&lt;/span&gt;&lt;/a&gt;, and &lt;a href="http://www.rpgnow.com/product_info.php?products_id=29486&amp;amp;it=1"&gt;&lt;span style="font-style: italic;"&gt;Urchin&lt;/span&gt;&lt;/a&gt; out-of-print for good*.  Until then all three titles will be available at &lt;a href="http://www.rpgnow.com/index.php?manufacturers_id=584"&gt;RPGnow/Drivethrurpg&lt;/a&gt; for HALF PRICE ($2.50 each).  That's three cool games for the price of a fast food outing!&lt;br /&gt;&lt;br /&gt;My goal is to wring one last sales spike out of these puppies to put a few drops in the bucket toward the funding of &lt;a href="http://redmoonmedicineshow.blogspot.com/2009/09/unity-underground-in-development.html"&gt;&lt;span style="font-style: italic;"&gt;Unity Underground&lt;/span&gt;&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;*I'm actually thinking about releasing a revised and expanded version of &lt;span style="font-style: italic;"&gt;Roanoke &lt;/span&gt;with upgraded production values (including interior artwork), but I'm not 100% sure that will happen.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.rpgnow.com/product_info.php?products_id=20794&amp;amp;it=1"&gt;&lt;img style="cursor: pointer; width: 168px; height: 248px;" src="http://2.bp.blogspot.com/-7uDri4OeGrs/TXQeMj61lgI/AAAAAAAAAGY/uXF2MUh5Nn4/s400/Roanoke.jpg" alt="" id="BLOGGER_PHOTO_ID_5581119039368173058" border="0" /&gt;&lt;/a&gt;   &lt;a href="http://www.rpgnow.com/product_info.php?products_id=18729&amp;amp;it=1"&gt;&lt;img style="cursor: pointer; width: 168px; height: 250px;" src="http://1.bp.blogspot.com/-ZQAXs5vXleE/TXQejsD0llI/AAAAAAAAAGo/-tNekn0BPVU/s400/dwiww.gif" alt="" id="BLOGGER_PHOTO_ID_5581119436690331218" border="0" /&gt;&lt;/a&gt;   &lt;a href="http://www.rpgnow.com/product_info.php?products_id=29486&amp;amp;it=1"&gt;&lt;img style="cursor: pointer; width: 168px; height: 248px;" src="http://3.bp.blogspot.com/-dovE8-JTZ_E/TXQebOmsE0I/AAAAAAAAAGg/VF96Ntbt-t4/s400/Urchin.jpg" alt="" id="BLOGGER_PHOTO_ID_5581119291344556866" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-8047266053383403579?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/8047266053383403579/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2011/03/last-chance-sale_10.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/8047266053383403579'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/8047266053383403579'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2011/03/last-chance-sale_10.html' title='Last Chance Sale!'/><author><name>Clint</name><uri>http://www.blogger.com/profile/05263277479603078251</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='19' src='http://4.bp.blogspot.com/-z6xVBVZAGHk/TaR2WnafDMI/AAAAAAAAAHc/jQ_YQvnh-rY/s220/red%2Bmoon%2Bshort.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-7uDri4OeGrs/TXQeMj61lgI/AAAAAAAAAGY/uXF2MUh5Nn4/s72-c/Roanoke.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-8795207397484122455</id><published>2011-03-05T16:36:00.000-08:00</published><updated>2011-03-05T17:57:48.225-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='facebook'/><category scheme='http://www.blogger.com/atom/ns#' term='unity underground'/><title type='text'>Upgrade</title><content type='html'>Red Moon just received a beautiful new logo courtesy of&lt;a href="http://www.abigaillarson.com/"&gt; Ms. Abigail Larson&lt;/a&gt;.  I decided to upgrade the blog to match.&lt;br /&gt;&lt;br /&gt;We've also got a new &lt;a href="http://www.facebook.com/home.php?#%21/pages/Red-Moon-Medicine-Show/205121709505017"&gt;Facebook page&lt;/a&gt;, which is thirsty for "likers."&lt;br /&gt;&lt;br /&gt;In other news, the &lt;a href="http://redmoonmedicineshow.blogspot.com/2011/01/unity-underground-beta.html"&gt;beta test&lt;/a&gt; for &lt;a href="http://redmoonmedicineshow.blogspot.com/2009/09/unity-underground-in-development.html"&gt;Unity Underground&lt;/a&gt; is going well so far.  Big thanks to those who have already provided feedback.  If you don't yet have a copy of the beta document, you should amend that by joining our &lt;a href="http://groups.google.com/group/redmoonmedicineshow"&gt;google group&lt;/a&gt; or &lt;a href="mailto:redmoonmedicineshow@gmail.com"&gt;dropping me a line&lt;/a&gt;.  We're very interested in getting your feedback, so don't be shy.&lt;br /&gt;&lt;br /&gt;Right now I'm in the middle of researching printers and deciding on the format for the Unity book.  I'm fairly sure that I want to go with a 5.5" x 8.5" (digest sized) softcover, but I'm still undecided on a lot of the details.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-8795207397484122455?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/8795207397484122455/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2011/03/upgrade.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/8795207397484122455'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/8795207397484122455'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2011/03/upgrade.html' title='Upgrade'/><author><name>Clint</name><uri>http://www.blogger.com/profile/05263277479603078251</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='19' src='http://4.bp.blogspot.com/-z6xVBVZAGHk/TaR2WnafDMI/AAAAAAAAAHc/jQ_YQvnh-rY/s220/red%2Bmoon%2Bshort.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-5461291547871408228</id><published>2011-01-30T21:29:00.000-08:00</published><updated>2011-01-31T07:18:17.703-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='unity underground'/><title type='text'>Unity Underground BETA!</title><content type='html'>I'm very pleased to announce the launch of the &lt;span&gt;beta playtest for &lt;a href="http://redmoonmedicineshow.blogspot.com/2009/09/unity-underground-in-development.html"&gt;&lt;span style="font-style: italic;"&gt;Unity Underground&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;.  Starting now, we're looking for anyone out there who's interested in reading/playing the game and providing feedback.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/_1GetKur0DpY/TUbAJNMPoBI/AAAAAAAAAD8/SMZq7ItfaOI/s1600/Screen%2Bshot%2B2011-01-31%2Bat%2B7.58.14%2BAM.png"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 255px; height: 337px;" src="http://4.bp.blogspot.com/_1GetKur0DpY/TUbAJNMPoBI/AAAAAAAAAD8/SMZq7ItfaOI/s400/Screen%2Bshot%2B2011-01-31%2Bat%2B7.58.14%2BAM.png" alt="" id="BLOGGER_PHOTO_ID_5568349253682569234" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;If you're interested in taking a look you've got two options.  You can either join &lt;a href="http://groups.google.com/group/redmoonmedicineshow"&gt;our google group&lt;/a&gt; or &lt;a href="mailto:redmoonmedicineshow@gmail.com"&gt;email me&lt;/a&gt; personally (make sure to mention the beta test in your subject line).  I'll gladly send out the playtest document to anyone who asks.&lt;br /&gt;&lt;br /&gt;The beta period will officially end on May 31st, 2011.&lt;br /&gt;&lt;br /&gt;Let the fragging begin!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-5461291547871408228?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/5461291547871408228/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2011/01/unity-underground-beta.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/5461291547871408228'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/5461291547871408228'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2011/01/unity-underground-beta.html' title='Unity Underground BETA!'/><author><name>Clint</name><uri>http://www.blogger.com/profile/05263277479603078251</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='19' src='http://4.bp.blogspot.com/-z6xVBVZAGHk/TaR2WnafDMI/AAAAAAAAAHc/jQ_YQvnh-rY/s220/red%2Bmoon%2Bshort.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_1GetKur0DpY/TUbAJNMPoBI/AAAAAAAAAD8/SMZq7ItfaOI/s72-c/Screen%2Bshot%2B2011-01-31%2Bat%2B7.58.14%2BAM.png' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-6985650579425205144</id><published>2010-09-30T14:34:00.000-07:00</published><updated>2010-09-30T14:44:42.420-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='conventions'/><title type='text'>No Go For BobCon</title><content type='html'>Hey guys,&lt;br /&gt;&lt;br /&gt;Some bad news:   I got called into work at the last minute and I'm going to have to cancel my scheduled games for &lt;a href="http://www.bobcon.org/"&gt;BobCon 2010&lt;/a&gt; this weekend.  I want to apologize to everyone who signed up for one of our sessions.  It's a real drag to have to bail on you at the last minute.&lt;br /&gt;&lt;br /&gt;Hopefully we'll be able make it back to BobCon next year.  Again, I'm very sorry about this.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-6985650579425205144?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/6985650579425205144/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2010/09/no-go-for-bobcon.html#comment-form' title='7 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/6985650579425205144'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/6985650579425205144'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2010/09/no-go-for-bobcon.html' title='No Go For BobCon'/><author><name>Clint</name><uri>http://www.blogger.com/profile/05263277479603078251</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='19' src='http://4.bp.blogspot.com/-z6xVBVZAGHk/TaR2WnafDMI/AAAAAAAAAHc/jQ_YQvnh-rY/s220/red%2Bmoon%2Bshort.png'/></author><thr:total>7</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-7499538420413134287</id><published>2010-09-28T08:05:00.000-07:00</published><updated>2010-09-28T08:53:24.227-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='delvers'/><category scheme='http://www.blogger.com/atom/ns#' term='conventions'/><category scheme='http://www.blogger.com/atom/ns#' term='unity underground'/><title type='text'>BobCon 2010</title><content type='html'>&lt;div style="text-align: justify;"&gt;&lt;span style="font-size:100%;"&gt;Hey guys,&lt;br /&gt;&lt;br /&gt;We'll be back at &lt;a href="http://bobcon.org/index.php"&gt;BobCon&lt;/a&gt; this year.  I'm running two games on &lt;/span&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;Friday, October 1st&lt;/span&gt;&lt;span style="font-size:100%;"&gt;:&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:100%;" &gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;Delvers Fantasy Roleplay&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;First, at &lt;a href="http://bobcon.org/events?id=33&amp;amp;task=view&amp;amp;f="&gt;2:00 pm&lt;/a&gt;, I'm running a playtest of &lt;/span&gt;&lt;span style="font-style: italic;font-size:100%;" &gt;Delvers Fantasy Roleplay&lt;/span&gt;&lt;span style="font-size:100%;"&gt;.  It'll be the first time we've taken &lt;/span&gt;&lt;span style="font-style: italic;font-size:100%;" &gt;Delvers &lt;/span&gt;&lt;span style="font-size:100%;"&gt;to a convention and I'm really excited about it.  The scenario, &lt;/span&gt;&lt;span style="font-style: italic;font-size:100%;" &gt;The King of Thieves&lt;/span&gt; (AKA &lt;span style="font-style: italic;font-size:100%;" &gt;Palace of the Rat&lt;/span&gt;&lt;span style="font-size:100%;"&gt;), is a traditional dungeon crawl as seen through the lens of a Tarantino revenge flick.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;Unity Underground&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;Then, at &lt;a href="http://bobcon.org/events?id=34&amp;amp;task=view&amp;amp;f="&gt;6:00 pm&lt;/a&gt;, I'm running &lt;/span&gt;&lt;span style="font-style: italic;font-size:100%;" &gt;&lt;a href="http://redmoonmedicineshow.blogspot.com/2009/09/unity-underground-in-development.html"&gt;Unity Underground&lt;/a&gt; &lt;/span&gt;&lt;span style="font-size:100%;"&gt;with an all new scenario.&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;Convention Info&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;a href="http://www.bobcon.org/"&gt;BobCon&lt;/a&gt; runs October 1-3 at the &lt;a href="http://thecoves.org/"&gt;Cove's Clubhouse&lt;/a&gt;:&lt;br /&gt;8221 N. Overland Drive&lt;br /&gt;Kansas City, MO 64151&lt;br /&gt;&lt;br /&gt;Unfortunately, because of my new work schedule, Cassie and I will only be able to make it for a single day.  We wanted to make sure to get at least one day in because we had so much fun last year.  BobCon has a great atmosphere and lot of friendly people.&lt;br /&gt;&lt;br /&gt;Anyway, if you're local or passing through KC this weekend make sure to stop by and roll some dice.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_1GetKur0DpY/TKIMjhKEOVI/AAAAAAAAADA/RyToIbxrM3Y/s1600/bobcon2010_dragon.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 318px; height: 240px;" src="http://3.bp.blogspot.com/_1GetKur0DpY/TKIMjhKEOVI/AAAAAAAAADA/RyToIbxrM3Y/s400/bobcon2010_dragon.jpg" alt="" id="BLOGGER_PHOTO_ID_5521989897445194066" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-7499538420413134287?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/7499538420413134287/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2010/09/bobcon-2010.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/7499538420413134287'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/7499538420413134287'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2010/09/bobcon-2010.html' title='BobCon 2010'/><author><name>Clint</name><uri>http://www.blogger.com/profile/05263277479603078251</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='19' src='http://4.bp.blogspot.com/-z6xVBVZAGHk/TaR2WnafDMI/AAAAAAAAAHc/jQ_YQvnh-rY/s220/red%2Bmoon%2Bshort.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_1GetKur0DpY/TKIMjhKEOVI/AAAAAAAAADA/RyToIbxrM3Y/s72-c/bobcon2010_dragon.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-7259344032693788194</id><published>2010-08-09T17:57:00.000-07:00</published><updated>2010-08-09T18:58:57.278-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='design matters'/><category scheme='http://www.blogger.com/atom/ns#' term='gen con'/><category scheme='http://www.blogger.com/atom/ns#' term='mecha'/><category scheme='http://www.blogger.com/atom/ns#' term='conventions'/><category scheme='http://www.blogger.com/atom/ns#' term='unity underground'/><title type='text'>Gen Con Report</title><content type='html'>We're back from the glorious chaos that was Gen Con Indy 2010.  We had a fantastic time.  So many awesome things happened that it's hard to recount them all, but here are some of the highlights:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;Unity Underground&lt;/span&gt;&lt;br /&gt;I ran four sold-out sessions of Unity Underground which went very well.  We introduced a buttload of people to the game.  If you were one of those people, thank you!  We had a blast playing with you.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_1GetKur0DpY/TGCpuRhZ3qI/AAAAAAAAABg/d0mKWhISqr4/s1600/IMG_7108.JPG"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 400px; height: 300px;" src="http://1.bp.blogspot.com/_1GetKur0DpY/TGCpuRhZ3qI/AAAAAAAAABg/d0mKWhISqr4/s400/IMG_7108.JPG" alt="" id="BLOGGER_PHOTO_ID_5503585357089332898" border="0" /&gt;&lt;/a&gt;&lt;span style="font-style: italic;font-size:85%;" &gt;Me, running Unity for XENA!&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_1GetKur0DpY/TGCoelBThhI/AAAAAAAAABY/aCUEFuti_Og/s1600/IMG_7110.JPG"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 300px; height: 400px;" src="http://4.bp.blogspot.com/_1GetKur0DpY/TGCoelBThhI/AAAAAAAAABY/aCUEFuti_Og/s400/IMG_7110.JPG" alt="" id="BLOGGER_PHOTO_ID_5503583987933873682" border="0" /&gt;&lt;/a&gt;&lt;span style="font-style: italic;"&gt;&lt;span style="font-size:85%;"&gt;A ballsy hacker riding a lawbot like a rodeo bull.&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;&lt;br /&gt;Design Matters&lt;/span&gt;&lt;br /&gt;We were partners this year in the &lt;a href="http://twitter.com/DesignMattersGC"&gt;Design Matters&lt;/a&gt; booth, which featured an outstanding roster of independent titles, including Daniel Solis' &lt;a href="http://www.evilhat.com/store/index.php?main_page=product_info&amp;amp;cPath=68_73&amp;amp;products_id=199&amp;amp;zenid=40jvv0gkqv8q1sse31f043hn95"&gt;&lt;span style="font-style: italic;"&gt;Happy Birthday, Robot!&lt;/span&gt;&lt;/a&gt; (which sold out on the third day of the convention), and Danielle Lewon's &lt;span style="font-style: italic;"&gt;Diana Jones Award&lt;/span&gt; nominated &lt;a href="http://sites.google.com/site/creamaliengames/Home/kagematsu-the-rpg"&gt;Kagematsu&lt;/a&gt;, which won &lt;span style="font-style: italic;"&gt;Indie RPG of the Year&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;We also helped our buddy Chris Perrin sell and demo his game &lt;a href="http://www.myheroicjourney.com/mecha/"&gt;MECHA&lt;/a&gt;, which had its print debut at the con.  The print version looks great and it was exciting to see Chris' baby finally come to fruition.&lt;br /&gt;&lt;br /&gt;Thanks again to Nathan, Kevin and the rest of our DM comrades for making our booth experience as wonderful as ever.  We love you guys.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;Inspiration&lt;/span&gt;&lt;br /&gt;One of the great things about Gen Con is that it's sort of a perfect storm of awesome, passionate people and creative new ideas.  I always come away feeling inspired and re-energized for my own projects.  This year was no different.  As soon as I recover from my post-con exhaustion, I'm ready to hit the ground running with fresh ideas for &lt;span style="font-style: italic;"&gt;Unity Underground&lt;/span&gt;, &lt;span style="font-style: italic;"&gt;Delvers Fantasy Roleplay&lt;/span&gt;, and the rest of our projects.  First on the docket is the Unity Underground beta document, which should be ready for release very soon.  Keep an eye out!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-7259344032693788194?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/7259344032693788194/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2010/08/gen-con-report.html#comment-form' title='5 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/7259344032693788194'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/7259344032693788194'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2010/08/gen-con-report.html' title='Gen Con Report'/><author><name>Clint</name><uri>http://www.blogger.com/profile/05263277479603078251</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='19' src='http://4.bp.blogspot.com/-z6xVBVZAGHk/TaR2WnafDMI/AAAAAAAAAHc/jQ_YQvnh-rY/s220/red%2Bmoon%2Bshort.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_1GetKur0DpY/TGCpuRhZ3qI/AAAAAAAAABg/d0mKWhISqr4/s72-c/IMG_7108.JPG' height='72' width='72'/><thr:total>5</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-1215874574546720036</id><published>2010-05-22T18:31:00.000-07:00</published><updated>2010-05-22T19:22:08.842-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Game Cafe'/><category scheme='http://www.blogger.com/atom/ns#' term='unity underground'/><title type='text'>Underground Update!</title><content type='html'>It's been too long since our last update!  I've been super busy with a variety of things, but here's a quick update to keep you in the loop:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;Friday nights at Game Cafe&lt;/span&gt;&lt;br /&gt;I've been running games of &lt;a href="http://redmoonmedicineshow.blogspot.com/2009/09/introducing-unity-underground.html"&gt;Unity Underground&lt;/a&gt; at our &lt;a href="http://www.playgamecafe.com/"&gt;friendly local game store&lt;/a&gt; since the beginning of April.  At first we had trouble finding players.  In fact, I was just getting ready to shelf the idea when our word-of-mouth campaign finally paid off and we got a sudden influx of interest.  We've now built a group of 6-10 regular players.  The games have been an entertaining  blur of gunfights, genetic research facilities, giant robots, high speed helicopter chases, big explosions, and plenty of wacky hijinks.&lt;br /&gt;&lt;br /&gt;Here are some shots of the action:&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_1GetKur0DpY/S_iJaFj_H8I/AAAAAAAAABA/IspLPDSDTXk/s1600/875367087_img_6657.jpg"&gt;&lt;img style="cursor: pointer; width: 300px; height: 400px;" src="http://2.bp.blogspot.com/_1GetKur0DpY/S_iJaFj_H8I/AAAAAAAAABA/IspLPDSDTXk/s400/875367087_img_6657.jpg" alt="" id="BLOGGER_PHOTO_ID_5474276428331556802" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-style: italic;font-size:85%;" &gt;The calm before the storm . . .&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_1GetKur0DpY/S_iKXyT9lXI/AAAAAAAAABQ/deZ9uxS0o-Y/s1600/875367786_img_6658.jpg"&gt;&lt;img style="cursor: pointer; width: 400px; height: 300px;" src="http://3.bp.blogspot.com/_1GetKur0DpY/S_iKXyT9lXI/AAAAAAAAABQ/deZ9uxS0o-Y/s400/875367786_img_6658.jpg" alt="" id="BLOGGER_PHOTO_ID_5474277488315962738" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: italic;"&gt;Some of our early adopters.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_1GetKur0DpY/S_iJ1UGvU2I/AAAAAAAAABI/TORpxBY7KGM/s1600/830208365_img_6477.jpg"&gt;&lt;img style="cursor: pointer; width: 400px; height: 300px;" src="http://3.bp.blogspot.com/_1GetKur0DpY/S_iJ1UGvU2I/AAAAAAAAABI/TORpxBY7KGM/s400/830208365_img_6477.jpg" alt="" id="BLOGGER_PHOTO_ID_5474276896091886434" border="0" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-style: italic;font-size:85%;" &gt;The story behind this is hilarious.  Let's just say it led to a rules change.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_1GetKur0DpY/S_iI6HxPMXI/AAAAAAAAAA4/VhToJGqe4Bs/s1600/830208248_img_6476.jpg"&gt;&lt;img style="cursor: pointer; width: 300px; height: 400px;" src="http://2.bp.blogspot.com/_1GetKur0DpY/S_iI6HxPMXI/AAAAAAAAAA4/VhToJGqe4Bs/s400/830208248_img_6476.jpg" alt="" id="BLOGGER_PHOTO_ID_5474275879168192882" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: italic;"&gt;&lt;br /&gt;Me, GMing with hawk-like focus.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;Running these games has been a great test of the system and a great number of ideas and improvements have been incorporated as a result.  I'm really happy with how the game is evolving, and I'm still having a blast running it.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;The Unity Underground BETA MANUSCRIPT!&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;I'm almost done write the beta draft of the game.  In fact, I've been "almost done" for several weeks now.  I haven't done a lot of writing in the past few weeks for a variety of reasons.  Part of it, I think, is a subconscious terror about releasing my baby into the clutches of others for painful but invaluable feedback and criticism.  No worries.  I'll get over it.&lt;br /&gt;&lt;br /&gt;Oh!  Speaking of which.  We are planning to release the beta version of the game in PDF format to interested parties.  We're going to be looking for people who're interested in playtesting and/or just giving us feedback on the manuscript.  I'll post more information about how you can get involved as soon as I finish.&lt;br /&gt;&lt;br /&gt;That about covers it for now.  More soon!&lt;br /&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-1215874574546720036?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/1215874574546720036/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2010/05/underground-update.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/1215874574546720036'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/1215874574546720036'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2010/05/underground-update.html' title='Underground Update!'/><author><name>Clint</name><uri>http://www.blogger.com/profile/05263277479603078251</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='19' src='http://4.bp.blogspot.com/-z6xVBVZAGHk/TaR2WnafDMI/AAAAAAAAAHc/jQ_YQvnh-rY/s220/red%2Bmoon%2Bshort.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_1GetKur0DpY/S_iJaFj_H8I/AAAAAAAAABA/IspLPDSDTXk/s72-c/875367087_img_6657.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-3191773464955579169</id><published>2010-04-12T06:05:00.000-07:00</published><updated>2010-04-12T07:18:47.065-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='design matters'/><category scheme='http://www.blogger.com/atom/ns#' term='gen con'/><category scheme='http://www.blogger.com/atom/ns#' term='conventions'/><category scheme='http://www.blogger.com/atom/ns#' term='unity underground'/><title type='text'>Gen Con 2010</title><content type='html'>We'll be at &lt;a href="http://www.gencon.com/2010/indy/default.aspx"&gt;Gen Con 2010&lt;/a&gt; in full force.  Here's a rundown of our activities:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Unity Underground Demos&lt;/span&gt;&lt;br /&gt;I'm running 4 Unity Underground games over the course of the weekend:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;&lt;a href="https://www.genconreg.com/events/10464"&gt;RPG1010464        Unity Underground     08/05/2010 09:00:00 AM &lt;/a&gt;&lt;a href="https://www.genconreg.com/events/10465"&gt;&lt;br /&gt;&lt;/a&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="https://www.genconreg.com/events/10465"&gt;RPG1010465         Unity Underground     08/06/2010 09:00:00 AM &lt;/a&gt;&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="https://www.genconreg.com/events/10466"&gt;RPG1010466         Unity Underground     08/07/2010 09:00:00 AM &lt;/a&gt;&lt;br /&gt;&lt;/li&gt;&lt;li&gt;&lt;a href="https://www.genconreg.com/events/10467"&gt;RPG1010467         Unity Underground      08/08/2010 09:00:00 AM&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;&lt;span style="font-weight: bold;"&gt;Design Matters&lt;/span&gt;&lt;br /&gt;We're sharing booth 2100 with a cadre of amazing independent publishers.  This year's line up includes:&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Nathan D. Paoletta (&lt;a href="http://www.indiepressrevolution.com/xcart/product.php?productid=16181"&gt;Carry&lt;/a&gt;, &lt;a href="http://www.indiepressrevolution.com/xcart/product.php?productid=16753&amp;amp;cat=0&amp;amp;page=1"&gt;Annalise&lt;/a&gt;)&lt;/li&gt;&lt;li&gt;&lt;span style="border-bottom: 1px dashed rgb(0, 102, 204); cursor: pointer; background: none repeat scroll 0% 0% transparent;" class="yshortcuts" id="lw_1271078120_2"&gt;Kevin Allen&lt;/span&gt;  Jr. (&lt;a href="http://www.indiepressrevolution.com/xcart/product.php?productid=16752&amp;amp;cat=0&amp;amp;page=1"&gt;Sweet Agatha&lt;/a&gt;)&lt;/li&gt;&lt;li&gt;Gregor Hutton (&lt;a href="http://www.indiepressrevolution.com/xcart/product.php?productid=16190&amp;amp;cat=0&amp;amp;page=1"&gt;Best Friends&lt;/a&gt;, &lt;a href="http://www.indiepressrevolution.com/xcart/product.php?productid=16665&amp;amp;cat=0&amp;amp;page=1"&gt;3:16&lt;/a&gt;)&lt;/li&gt;&lt;li&gt;Epidiah Ravachol (&lt;a href="http://www.indiepressrevolution.com/xcart/product.php?productid=16200&amp;amp;cat=0&amp;amp;page=1"&gt;Dread&lt;/a&gt;, &lt;a href="http://dig1000holes.wordpress.com/time-temp/"&gt;Time and Temp&lt;/a&gt;)&lt;/li&gt;&lt;li&gt;Elizabeth Shoemaker &amp;amp; Shreyas Sampat (&lt;a href="http://twoscooters.wordpress.com/"&gt;Blowback&lt;/a&gt;, &lt;a href="http://summerbird.wordpress.com/the-mist-robed-gate/"&gt;Mist Robed Gate&lt;/a&gt;)&lt;/li&gt;&lt;li&gt;Tim Koppang (&lt;a href="http://www.indiepressrevolution.com/xcart/product.php?productid=16205&amp;amp;cat=0&amp;amp;page=1"&gt;Hero's Banner&lt;/a&gt;)&lt;/li&gt;&lt;li&gt;Daniel Solis (&lt;a href="http://www.danielsolis.com/do/"&gt;Do&lt;/a&gt;, &lt;a href="http://www.danielsolis.com/happybirthdayrobot/"&gt;Happy Birthday, Robot!&lt;/a&gt;)&lt;/li&gt;&lt;/ul&gt;We're incredibly lucky to be involved with such a crazy awesome group.  I'm not yet sure if we'll be selling anything ourselves this year, but there are a couple of products we &lt;span style="font-style: italic;"&gt;might&lt;/span&gt; have.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;After Hours&lt;/span&gt;&lt;br /&gt;If anybody out there would like to meet up for some after hours gaming, drop us a line!  We're also discussing meet ups over on our &lt;a href="http://groups.google.com/group/redmoonmedicineshow"&gt;Google Group&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;That's it, I think.  Hope to see you there!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-3191773464955579169?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/3191773464955579169/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2010/04/gen-con-2010.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/3191773464955579169'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/3191773464955579169'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2010/04/gen-con-2010.html' title='Gen Con 2010'/><author><name>Clint</name><uri>http://www.blogger.com/profile/05263277479603078251</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='19' src='http://4.bp.blogspot.com/-z6xVBVZAGHk/TaR2WnafDMI/AAAAAAAAAHc/jQ_YQvnh-rY/s220/red%2Bmoon%2Bshort.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-6325253954224987792</id><published>2010-04-05T06:58:00.001-07:00</published><updated>2010-04-05T13:45:30.418-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='femme gamer'/><category scheme='http://www.blogger.com/atom/ns#' term='cassie'/><title type='text'>Femme Gamer</title><content type='html'>I was recently asked to start writing for the blog: &lt;a href="http://femmegamer.wordpress.com/"&gt;Femme Gamer&lt;/a&gt;. Here's what it's about (as taken from the "about" page):&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;We are females.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;We are gamers.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;We are writing about gaming.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;This site will always tell the truth and never pull any punches.&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Where the big sites must please the PR people, we will always tell you  what’s really on our minds.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Head on over there to check out all the introductory posts and see what is really going on inside the minds of female gamers!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-6325253954224987792?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/6325253954224987792/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2010/04/femme-gamer.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/6325253954224987792'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/6325253954224987792'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2010/04/femme-gamer.html' title='Femme Gamer'/><author><name>Cassie Krause</name><uri>https://profiles.google.com/112412084928798981766</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh6.googleusercontent.com/-VsISYgWTDlU/AAAAAAAAAAI/AAAAAAAAJZI/jkAJhWFwa6g/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-7716286692223397805</id><published>2010-03-30T06:20:00.000-07:00</published><updated>2010-03-30T06:40:33.965-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Game Cafe'/><category scheme='http://www.blogger.com/atom/ns#' term='unity underground'/><title type='text'>Friday Night Roleplay @ Game Cafe</title><content type='html'>Hey guys,&lt;br /&gt;&lt;br /&gt;Starting this week we're going to be running games (including Red Moon's games-in-development) every Friday night at &lt;a href="http://www.playgamecafe.com/"&gt;Game Cafe&lt;/a&gt; in Independence, Missouri.&lt;br /&gt;&lt;br /&gt;This week's game is &lt;a href="http://redmoonmedicineshow.blogspot.com/2009/09/unity-underground-in-development.html"&gt;Unity Underground&lt;/a&gt;.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_aNxEvoGkNMM/S7H8ciJ-OwI/AAAAAAAAAP4/OKyxu28pgE0/s1600/GameCafeFlyer.jpg"&gt;&lt;img style="display: block; margin: 0px auto 10px; text-align: center; cursor: pointer; width: 309px; height: 400px;" src="http://4.bp.blogspot.com/_aNxEvoGkNMM/S7H8ciJ-OwI/AAAAAAAAAP4/OKyxu28pgE0/s400/GameCafeFlyer.jpg" alt="" id="BLOGGER_PHOTO_ID_5454418190857550594" border="0" /&gt;&lt;/a&gt;Our plan is to start out with low commitment one-shot games and eventually build groups for more extended regular campaigns.&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_aNxEvoGkNMM/S7H8ciJ-OwI/AAAAAAAAAP4/OKyxu28pgE0/s1600/GameCafeFlyer.jpg"&gt;&lt;br /&gt;&lt;/a&gt;If you're in the area make sure to stop in for a game.  Anyone is welcome, whether you're a gaming veteran or just getting started.&lt;br /&gt;&lt;br /&gt;We're also looking for GMs who'd be interested in running games each week.  Hopefully, we can grow this into a bigger community, introduce people to new games, and have a good time while we're at it.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-7716286692223397805?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/7716286692223397805/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2010/03/friday-night-roleplay-game-cafe.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/7716286692223397805'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/7716286692223397805'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2010/03/friday-night-roleplay-game-cafe.html' title='Friday Night Roleplay @ Game Cafe'/><author><name>Clint</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp3.blogger.com/_aNxEvoGkNMM/R8By5uEPqVI/AAAAAAAAAAk/KY4Yhy--5sM/S220/Clint.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_aNxEvoGkNMM/S7H8ciJ-OwI/AAAAAAAAAP4/OKyxu28pgE0/s72-c/GameCafeFlyer.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-4807426113380567998</id><published>2010-03-18T13:51:00.000-07:00</published><updated>2010-03-18T11:51:30.196-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='announcements'/><category scheme='http://www.blogger.com/atom/ns#' term='mecha'/><title type='text'>MECHA is Migrating!</title><content type='html'>&lt;div style="text-align: justify;"&gt;Hey guys,&lt;br /&gt;&lt;br /&gt;I've got an important announcement regarding the future of &lt;span style="font-style: italic;"&gt;MECHA&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;Over the last year or so of my work on &lt;span style="font-style: italic;"&gt;MECHA &lt;/span&gt;(as the editor/graphic designer/publisher/promoter), I've learned that I simply don't have the time and energy to juggle multiple publishing projects at once (like I did before Cassie and I had our son, Dade).  After some introspection, I decided to talk to Chris (the creator of&lt;span style="font-style: italic;"&gt; &lt;/span&gt;the game) about the possibility of transferring the publication of &lt;span style="font-style: italic;"&gt;MECHA&lt;/span&gt; to our friends over at &lt;a href="http://www.heroic-journey.net/"&gt;Heroic Journey Publishing&lt;/a&gt;.  Chris was open to the idea, and we were able to work out a mutually beneficial arrangement.  Therefore, from this point forward, Heroic Journey Publishing is now going to be taking over the publication of &lt;span style="font-style: italic;"&gt;MECHA&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;This arrangement allows me to go back to working exclusively on my own games and officially marks the end of my experiment with publishing other people's stuff.  (Turns out, my own stuff keeps me busy enough.)  Right now, I'm directing all my creative energy toward &lt;a href="http://redmoonmedicineshow.blogspot.com/2009/09/unity-underground-in-development.html"&gt;Unity Underground&lt;/a&gt;, which will now be Red Moon's flagship release.&lt;br /&gt;&lt;br /&gt;I've very thankful that Mark, Chris, and everyone else at Heroic Journey have been able to give &lt;span style="font-style: italic;"&gt;MECHA&lt;/span&gt; a home, and I'm excited to see what they will do with the game.&lt;br /&gt;&lt;br /&gt;You can see the super-formal version of this announcement, as well as future updates about the release of MECHA at Heroic Journey's &lt;a href="http://blog.heroic-journey.net/"&gt;website&lt;/a&gt;.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-4807426113380567998?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/4807426113380567998/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2010/01/mecha-is-migrating.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/4807426113380567998'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/4807426113380567998'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2010/01/mecha-is-migrating.html' title='MECHA is Migrating!'/><author><name>Clint</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp3.blogger.com/_aNxEvoGkNMM/R8By5uEPqVI/AAAAAAAAAAk/KY4Yhy--5sM/S220/Clint.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-8886901074339745161</id><published>2010-03-08T18:29:00.000-08:00</published><updated>2010-03-08T19:19:02.032-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='delvers'/><category scheme='http://www.blogger.com/atom/ns#' term='conventions'/><category scheme='http://www.blogger.com/atom/ns#' term='unity underground'/><title type='text'>After Action Report:  RagnaroKon</title><content type='html'>Cassie and I attended &lt;a href="http://www.ragnarokon.com/"&gt;RagnaroKon&lt;/a&gt;  over the weekend.  It was a first-year con, but pretty well attended and very well organized.  We were signed up to run two sessions of &lt;a href="http://redmoonmedicineshow.blogspot.com/2009/09/introducing-unity-underground.html"&gt;Unity Underground&lt;/a&gt;, neither of which got off the ground.  We did, however, manage to do some good networking that may lead to some cool opportunities in the future.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_aNxEvoGkNMM/S5W5WvKc9eI/AAAAAAAAAPY/1XV7oOJQifs/s1600-h/IMG_6426.JPG"&gt;&lt;img style="cursor: pointer; width: 400px; height: 300px;" src="http://2.bp.blogspot.com/_aNxEvoGkNMM/S5W5WvKc9eI/AAAAAAAAAPY/1XV7oOJQifs/s400/IMG_6426.JPG" alt="" id="BLOGGER_PHOTO_ID_5446463124643050978" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: italic;"&gt;A sad, lonely, unloved Unity Underground demo.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;While our lack of demo attendance was disappointing, Cassie and I had the whole day to ourselves (Dade, our 2-year-old son, was with his grandparents).  We had a great time trolling around downtown Columbia and hanging around the convention.  We learned how to play &lt;a href="http://en.wikipedia.org/wiki/Dominion_%28card_game%29"&gt;Dominion&lt;/a&gt; (which was awesome) and sat down for a one-on-one mini-playtest of &lt;span style="font-style: italic;"&gt;Delvers Fantasy Roleplay&lt;/span&gt;, which is a D&amp;amp;D clone that I've been messing around with that uses the same mechanics as Unity Underground.&lt;br /&gt;&lt;br /&gt;Cassie played a human fighter named "Esme" who was on a quest to retrieve her magical sword from a mad gnomish wizard and his legion of "robo-gnomes."&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_aNxEvoGkNMM/S5W4X1oPg9I/AAAAAAAAAPQ/xFYtedy8wrU/s1600-h/IMG_6428.JPG"&gt;&lt;img style="cursor: pointer; width: 400px; height: 300px;" src="http://2.bp.blogspot.com/_aNxEvoGkNMM/S5W4X1oPg9I/AAAAAAAAAPQ/xFYtedy8wrU/s400/IMG_6428.JPG" alt="" id="BLOGGER_PHOTO_ID_5446462044046853074" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;It. Was. Awesome.&lt;br /&gt;&lt;br /&gt;It was a classic, high-fantasy comedy of errors centered around poor Esme who ventured into the wizard's dungeon time after time, only to be repeatedly knocked unconscious, stripped of all her metallic belongings, and put back into the bushes by the robo-gnomes (as if she were yesterday's garbage).  The wizard would then replace the robo-gnomes she'd killed with new ones made from the equipment she'd lost.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_aNxEvoGkNMM/S5W681ezh2I/AAAAAAAAAPw/3JRNx_CrOb8/s1600-h/IMG_6427.JPG"&gt;&lt;img style="cursor: pointer; width: 300px; height: 400px;" src="http://2.bp.blogspot.com/_aNxEvoGkNMM/S5W681ezh2I/AAAAAAAAAPw/3JRNx_CrOb8/s400/IMG_6427.JPG" alt="" id="BLOGGER_PHOTO_ID_5446464878685685602" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: italic;"&gt;How many times have the robo-gnomes rolled you for loot?&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;The mechanics worked so well for this little pick up game that, of course, I'm now going to have to produce my obligatory D&amp;amp;D rip-off sometime after I finish Unity Underground.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_aNxEvoGkNMM/S5W52jZeTJI/AAAAAAAAAPg/WX5gx0u0nKo/s1600-h/IMG_6431.JPG"&gt;&lt;img style="cursor: pointer; width: 300px; height: 400px;" src="http://4.bp.blogspot.com/_aNxEvoGkNMM/S5W52jZeTJI/AAAAAAAAAPg/WX5gx0u0nKo/s400/IMG_6431.JPG" alt="" id="BLOGGER_PHOTO_ID_5446463671240641682" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: italic;"&gt;The lair of Wizard Warzer and his dreaded robo-gnomes&lt;/span&gt;&lt;/span&gt;.&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;Anyway, we had a great time despite our demos not going off and we'll definitely be going back to RagnaroKon next year.  Maybe Esme will finally defeat the robo-gnomes and reclaim her magic sword...  but I doubt it ;)&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_aNxEvoGkNMM/S5W6iA1VJoI/AAAAAAAAAPo/_NlPb_Jz9xk/s1600-h/IMG_6432.JPG"&gt;&lt;img style="cursor: pointer; width: 400px; height: 300px;" src="http://1.bp.blogspot.com/_aNxEvoGkNMM/S5W6iA1VJoI/AAAAAAAAAPo/_NlPb_Jz9xk/s400/IMG_6432.JPG" alt="" id="BLOGGER_PHOTO_ID_5446464417876485762" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: italic;"&gt;We'll see about that, missy . . .&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-8886901074339745161?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/8886901074339745161/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2010/03/after-action-report-ragnarokon.html#comment-form' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/8886901074339745161'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/8886901074339745161'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2010/03/after-action-report-ragnarokon.html' title='After Action Report:  RagnaroKon'/><author><name>Clint</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp3.blogger.com/_aNxEvoGkNMM/R8By5uEPqVI/AAAAAAAAAAk/KY4Yhy--5sM/S220/Clint.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_aNxEvoGkNMM/S5W5WvKc9eI/AAAAAAAAAPY/1XV7oOJQifs/s72-c/IMG_6426.JPG' height='72' width='72'/><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-5087825706170659880</id><published>2010-03-03T07:32:00.000-08:00</published><updated>2010-03-03T07:43:09.224-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='conventions'/><category scheme='http://www.blogger.com/atom/ns#' term='unity underground'/><title type='text'>RagnaroKon</title><content type='html'>Hey guys,&lt;br /&gt;&lt;br /&gt;Cassie and I will be at &lt;a href="http://ragnarokon.com/"&gt;RagnaroKon&lt;/a&gt; on Saturday (March 6th) running two sessions of &lt;a href="http://redmoonmedicineshow.blogspot.com/2009/09/introducing-unity-underground.html"&gt;Unity Underground&lt;/a&gt;.  I'm excited because we just got a bunch of &lt;a href="http://www.at-43.com/"&gt;awesome new miniatures&lt;/a&gt; to use in our demo games.&lt;br /&gt;&lt;br /&gt;Anyway, our first session runs from 10am-2pm.  Session two is 6pm-10pm.&lt;br /&gt;&lt;br /&gt;Hope to see you there!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-5087825706170659880?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/5087825706170659880/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2010/03/ragnarokon.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/5087825706170659880'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/5087825706170659880'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2010/03/ragnarokon.html' title='RagnaroKon'/><author><name>Clint</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp3.blogger.com/_aNxEvoGkNMM/R8By5uEPqVI/AAAAAAAAAAk/KY4Yhy--5sM/S220/Clint.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-4325830172875845289</id><published>2010-02-25T05:43:00.001-08:00</published><updated>2010-02-25T06:00:51.134-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='google group'/><category scheme='http://www.blogger.com/atom/ns#' term='announcements'/><category scheme='http://www.blogger.com/atom/ns#' term='mailing list'/><title type='text'>Join our Google Group!</title><content type='html'>Hey everybody,&lt;br /&gt;&lt;br /&gt;We've got a slew of announcements coming up, so I'd like to encourage anyone who watches this blog to join our new Google Group.  We'll be using the group to make announcements and to discuss our upcoming games.&lt;br /&gt;&lt;br /&gt;You can join using the form over in the right column or by dropping us an email at redmoonmedicineshow@gmail.com.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-4325830172875845289?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/4325830172875845289/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2010/02/join-our-google-group.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/4325830172875845289'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/4325830172875845289'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2010/02/join-our-google-group.html' title='Join our Google Group!'/><author><name>Clint</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp3.blogger.com/_aNxEvoGkNMM/R8By5uEPqVI/AAAAAAAAAAk/KY4Yhy--5sM/S220/Clint.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-8039852771556857855</id><published>2010-01-21T21:59:00.000-08:00</published><updated>2010-01-21T22:01:04.438-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='mecha'/><category scheme='http://www.blogger.com/atom/ns#' term='conventions'/><category scheme='http://www.blogger.com/atom/ns#' term='unity underground'/><title type='text'>Vision Con 2010 Schedule</title><content type='html'>It's con time again!&amp;nbsp; Clint will be in Springfield, MO this&amp;nbsp; weekend attending &lt;a href="http://www.visioncon.net/"&gt;VisionCon&lt;/a&gt;.&amp;nbsp; Here's the schedule for his games.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Friday January 22, 2010&lt;/b&gt;&lt;br /&gt;Unity Underground 10pm&lt;br /&gt;&lt;b&gt; &lt;/b&gt;&lt;br /&gt;&lt;b&gt; Saturday January 23, 2010&lt;/b&gt;&lt;br /&gt;MECHA 10am&lt;br /&gt;&lt;b&gt; &lt;/b&gt;&lt;br /&gt;Unity Underground TBA (sometime that evening)&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Sunday January 24, 2010&lt;/b&gt;&lt;br /&gt;MECHA 10am&lt;br /&gt;&lt;br /&gt;Here are the specific details for the con:&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Badges&lt;/b&gt;&lt;br /&gt;3 Day pass at the door: $40.00&lt;br /&gt;1 Day pass (ages 17 and up): $25.00* &lt;br /&gt;1 Day pass (11-16): $20.00*&lt;br /&gt;*One day pass is only good until 9pm*&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Location Information&lt;/b&gt;&lt;br /&gt;Clarion Hotel&lt;br /&gt;3333 S. Glenstone&lt;br /&gt;Springfield, MO 65804&lt;br /&gt;&lt;br /&gt;If you are in the area, come by and join in a game!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-8039852771556857855?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/8039852771556857855/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2010/01/vision-con-2010-schedule.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/8039852771556857855'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/8039852771556857855'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2010/01/vision-con-2010-schedule.html' title='Vision Con 2010 Schedule'/><author><name>Cassie Krause</name><uri>https://profiles.google.com/112412084928798981766</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh6.googleusercontent.com/-VsISYgWTDlU/AAAAAAAAAAI/AAAAAAAAJZI/jkAJhWFwa6g/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-6779320954394313900</id><published>2009-12-09T06:24:00.000-08:00</published><updated>2009-12-09T06:59:29.472-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='mecha'/><category scheme='http://www.blogger.com/atom/ns#' term='conventions'/><category scheme='http://www.blogger.com/atom/ns#' term='unity underground'/><title type='text'>Progress Report</title><content type='html'>&lt;div style="text-align: justify;"&gt;&lt;span style="font-size:100%;"&gt;It's been a while since I updated, so I figured I'd pop on and let'cha know what I'm up to.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;&lt;a href="http://redmoonmedicineshow.blogspot.com/2009/08/mecha.html"&gt;MECHA&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;I'm &lt;span style="font-style: italic;"&gt;still&lt;/span&gt; working to finish my edit of Chris' &lt;a href="http://redmoonmedicineshow.blogspot.com/2009/08/mecha.html"&gt;MECHA&lt;/a&gt; manuscript.  I'm so close to being finished that I can taste it, but I've still got some work to do.  I feel really bad for Chris who's been waiting for it for a long damn time.  Anyway, MECHA is still very much on the front burner and it will still be our next big release.  I'm not going to make any predictions on &lt;span style="font-style: italic;"&gt;when&lt;/span&gt; that release will be.  It will be done when it's done.&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;&lt;a href="http://redmoonmedicineshow.blogspot.com/2009/09/unity-underground-in-development.html"&gt;Unity Underground&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;I just finished a large-ish revision of my playtest manuscript and last night we started our "internal beta" playtest.  So far, things are going extremely well.  I couldn't be more happy with how the game plays.  Our current tests are all about fine tuning the details and filling in conceptual gaps in the setting.  Once we finish the beta campaign, I'll be revising the text again and arranging a public beta for anyone out there who's interested.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;I've also talked to an illustrator who's interested in working on the Unity project and I'm &lt;span style="font-style: italic;"&gt;extremely&lt;/span&gt; excited about&lt;span style="font-weight: bold;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;his work.  More on that soon.&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;Other Projects&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;I've added another project to the "super secret" pile (bringing the total to 3).  Two of these involve licensed media properties and one is just for fun.  I want to wait until things solidify before I run my yapper about these. &lt;span style="font-weight: bold;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;In addition to &lt;/span&gt;&lt;span style="font-size:100%;"&gt;my Red Moon projects, I've also &lt;/span&gt;&lt;span style="font-size:100%;"&gt;been helping my good friend &lt;a href="http://www.danielbayn.com/"&gt;Dan Bayn&lt;/a&gt; with the editorial duties on his awesome hard boiled noir game, &lt;a href="http://www.danielbayn.com/hardboiled/index.html"&gt;Secrets and Lies&lt;/a&gt;, and its accompanying &lt;a href="http://danielbayn.com/urbanimus/"&gt;Urbanimus&lt;/a&gt; supplement.&lt;span style="font-weight: bold;"&gt; &lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt; If you haven't seen S&amp;amp;L yet, make sure to check it out.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;Conventions&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;a href="http://www.visioncon.org/"&gt;VisionCon&lt;/a&gt; is next on our schedule.  I'll be there running our usual slate of MECHA and Unity  demos.&lt;/span&gt;&lt;span style="font-size:100%;"&gt;  I'll post our specific game slots once we're all signed up.  Hope to see you there!&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-6779320954394313900?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/6779320954394313900/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2009/12/progress-report.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/6779320954394313900'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/6779320954394313900'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2009/12/progress-report.html' title='Progress Report'/><author><name>Clint</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp3.blogger.com/_aNxEvoGkNMM/R8By5uEPqVI/AAAAAAAAAAk/KY4Yhy--5sM/S220/Clint.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-4491848892115173881</id><published>2009-11-03T18:41:00.000-08:00</published><updated>2009-11-03T19:26:33.240-08:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='music'/><category scheme='http://www.blogger.com/atom/ns#' term='influences'/><category scheme='http://www.blogger.com/atom/ns#' term='unity underground'/><title type='text'>Underground Influences:  Music</title><content type='html'>&lt;div style="text-align: justify;"&gt;I'm a music lover.  Music has more influence on my game ideas than any other source of inspiration.  &lt;a href="http://redmoonmedicineshow.blogspot.com/2009/09/unity-underground-in-development.html"&gt;Unity Underground&lt;/a&gt; is no exception.  Unity has been heavily influenced by music since its inception.  Here are a few of the artists/songs that put me in the mood to frag the man:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;Rage Against the Machine&lt;/span&gt;&lt;br /&gt;This one is fairly obvious.  I was listening to Rage a lot when I came up with the idea for Unity Underground.  I hope that the game captures the same rebellious spirit.&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/-58-36lSqG4&amp;amp;hl=en&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/-58-36lSqG4&amp;amp;hl=en&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;Muse &lt;/span&gt;&lt;/span&gt;&lt;br /&gt;Whoa.  These guys absolutely rock.  This song, Assassin, is pretty much the Unity Underground theme song:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-style: italic;font-size:100%;" &gt;"War is overdue&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;font-size:100%;" &gt; The time has come for you&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;font-size:100%;" &gt; To shoot your leaders down&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;font-size:100%;" &gt; Join forces underground"&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/36JKpTteiSw&amp;amp;hl=en&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/36JKpTteiSw&amp;amp;hl=en&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;311&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;311&lt;/span&gt; is my favorite band.  Their 1997 album &lt;span style="font-style: italic;"&gt;Transistor&lt;/span&gt; is probably my favorite album of all time.  Aside from being completely awesome musically, the lyrics touch on a variety of Fortean subjects (everything from psychics to UFOs and free energy research).  I've wanted to incorporate the feeling that &lt;span style="font-style: italic;"&gt;Transistor&lt;/span&gt; evokes into a game for a long time, and with Unity I've finally found a place for it.&lt;span style="font-style: italic;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/SXM9DWICmTk&amp;amp;hl=en&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/SXM9DWICmTk&amp;amp;hl=en&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;Souvenir's Young America&lt;/span&gt;&lt;br /&gt;I discovered S.Y.A. right about the time that I started working on the current version of Unity Underground, and their music became my mental soundtrack to the game.  It evokes thoughts of post-apocalyptic desert landscapes (perfect for the wilderness areas of the UU world).  I've been using their album &lt;span style="font-style: italic;"&gt;An Ocean Without Water&lt;/span&gt; as the background music for our playtests.&lt;br /&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/MLfZxxVkL6A&amp;amp;hl=en&amp;amp;fs=1&amp;amp;"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/MLfZxxVkL6A&amp;amp;hl=en&amp;amp;fs=1&amp;amp;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-4491848892115173881?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/4491848892115173881/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2009/11/underground-influences-music.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/4491848892115173881'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/4491848892115173881'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2009/11/underground-influences-music.html' title='Underground Influences:  Music'/><author><name>Clint</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp3.blogger.com/_aNxEvoGkNMM/R8By5uEPqVI/AAAAAAAAAAk/KY4Yhy--5sM/S220/Clint.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-785332773568222806</id><published>2009-10-20T19:47:00.001-07:00</published><updated>2009-10-20T19:53:33.433-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='rifts'/><category scheme='http://www.blogger.com/atom/ns#' term='conventions'/><category scheme='http://www.blogger.com/atom/ns#' term='unity underground'/><title type='text'>G.A.M.E. Report</title><content type='html'>I had a great time at &lt;a href="http://www.springfieldgame.com/"&gt;G.A.M.E.&lt;/a&gt; over the weekend. I had no idea what to expect going in, but it turned out to be a great con. Friday night was a bit slow, and there wasn't much of a crowd for RPGs. Traffic really picked up on Saturday and Sunday and we ended up getting in a couple of really good games of &lt;a href="http://redmoonmedicineshow.blogspot.com/2009/09/unity-underground-in-development.html"&gt;Unity Underground&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;I also had the opportunity to meet and hang out with Mark Oberle, a freelancer for Palladium Books, whose work includes the recent &lt;a href="http://www.palladiumbooks.com/Merchant2/merchant.mvc?Screen=PROD&amp;amp;Store_Code=1001&amp;amp;Product_Code=735"&gt;Nightbane Survival Guide&lt;/a&gt;. Mark and I had a great conversation about games and game design (which was cool because we have very different views on a lot of things) and I ended up playing in a couple of games that Mark ran. All in all, it was a lot of fun. Mark was an awesome GM and a really cool guy.&lt;br /&gt;&lt;br /&gt;G.A.M.E. was one of the best first year conventions that I've ever seen, both in terms of attendance and organization. It has a massive amount of potential and I predict that it will grow to be one of the major conventions of the midwest. I'll certainly be going back next year!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-785332773568222806?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/785332773568222806/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2009/10/game-report_20.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/785332773568222806'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/785332773568222806'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2009/10/game-report_20.html' title='G.A.M.E. Report'/><author><name>Clint</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp3.blogger.com/_aNxEvoGkNMM/R8By5uEPqVI/AAAAAAAAAAk/KY4Yhy--5sM/S220/Clint.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-5975170683221983011</id><published>2009-10-15T18:01:00.001-07:00</published><updated>2009-10-15T18:28:22.966-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='conventions'/><category scheme='http://www.blogger.com/atom/ns#' term='unity underground'/><title type='text'>G.A.M.E. Weekend</title><content type='html'>This weekend Clint will be attending the &lt;a href="http://www.springfieldgame.com/index.html"&gt;G.A.M.E.&lt;/a&gt; Convention in Springfield, MO.  Here's the run-down on the schedule.&lt;br /&gt;&lt;br /&gt;&lt;u&gt;Friday October 16th&lt;/u&gt;&lt;br /&gt;&lt;a href="http://redmoonmedicineshow.blogspot.com/2009/09/unity-underground-in-development.html"&gt;Unity Underground&lt;/a&gt; 7:00pm - 11:00pm&lt;br /&gt;&lt;br /&gt;&lt;u&gt; &lt;/u&gt;&lt;u&gt;Saturday October 17th&lt;/u&gt;&lt;br /&gt;&lt;a href="http://redmoonmedicineshow.blogspot.com/2009/09/unity-underground-in-development.html"&gt;Unity Underground&lt;/a&gt; 9:00 am - 1:00 pm&lt;br /&gt;&lt;a href="http://redmoonmedicineshow.blogspot.com/2009/09/unity-underground-in-development.html"&gt;Unity Underground&lt;/a&gt; 6:00pm - 10:00 pm&lt;br /&gt;&lt;br /&gt;&lt;u&gt;Sunday October 18th&lt;/u&gt;&lt;br /&gt;&lt;a href="http://redmoonmedicineshow.blogspot.com/2009/09/unity-underground-in-development.html"&gt;Unity Underground&lt;/a&gt; 2:00pm - 6:00pm&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Address&lt;/b&gt;&lt;br /&gt;Springfield Exposition Center&lt;br /&gt;635 St. Louis Street,&lt;br /&gt;Springfield, Missouri 65806&lt;b&gt; &lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Price&lt;/b&gt;&lt;br /&gt;3-Day Pass:&lt;br /&gt;(Fri, Sat, Sun) $35&lt;br /&gt;&lt;br /&gt;1-Day Passes:&lt;br /&gt;Friday $15 • Saturday $20 • Sunday $15&lt;br /&gt;&lt;br /&gt;12 and under are free with PAID Adult Admission.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Age Requirements:&lt;/b&gt;&lt;br /&gt;16 &amp;amp; up - On your own&lt;br /&gt;13 to 15 - Adult in building&lt;br /&gt;12 &amp;amp; under - Adult within reach&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Registration opens at &lt;/b&gt;&lt;b&gt;9:30AM&lt;/b&gt;.&lt;br /&gt;&lt;b&gt; &lt;/b&gt;&lt;b&gt; &lt;/b&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-5975170683221983011?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/5975170683221983011/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2009/10/game-weekend.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/5975170683221983011'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/5975170683221983011'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2009/10/game-weekend.html' title='G.A.M.E. Weekend'/><author><name>Cassie Krause</name><uri>https://profiles.google.com/112412084928798981766</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh6.googleusercontent.com/-VsISYgWTDlU/AAAAAAAAAAI/AAAAAAAAJZI/jkAJhWFwa6g/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-218979782277586152</id><published>2009-10-04T15:21:00.001-07:00</published><updated>2009-10-05T22:33:12.443-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='mecha'/><category scheme='http://www.blogger.com/atom/ns#' term='conventions'/><category scheme='http://www.blogger.com/atom/ns#' term='unity underground'/><title type='text'>After-action Report</title><content type='html'>&lt;div style="text-align: justify;"&gt;&lt;a href="http://www.nkccon.com/"&gt;North Kansas City Gaming Convention&lt;/a&gt; and &lt;a href="http://www.bobcon.org/"&gt;BobCon&lt;/a&gt; were great!  We ended up running about 16 hours worth of &lt;a href="http://redmoonmedicineshow.blogspot.com/2009/08/mecha.html"&gt;MECHA&lt;/a&gt; and &lt;a href="http://redmoonmedicineshow.blogspot.com/2009/09/unity-underground-in-development.html"&gt;Unity Underground&lt;/a&gt; over the course of the weekend.  Here are some snapshots of the action:&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://clint-cassie-krause.smugmug.com/photos/671787371_Bb3Ee-M.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 600px; height: 450px;" src="http://clint-cassie-krause.smugmug.com/photos/671787371_Bb3Ee-M.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;span style="font-style: italic;font-size:100%;" &gt;Friday Afternoon MECHA!&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://clint-cassie-krause.smugmug.com/photos/671789294_yT7rG-M.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 600px; height: 450px;" src="http://clint-cassie-krause.smugmug.com/photos/671789294_yT7rG-M.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;span style="font-style: italic;font-size:100%;" &gt;Fragging the man in Unity Underground&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://clint-cassie-krause.smugmug.com/photos/671790263_Fqwj5-M.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 600px; height: 450px;" src="http://clint-cassie-krause.smugmug.com/photos/671790263_Fqwj5-M.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;span style="font-style: italic;font-size:100%;" &gt;Up bright and early for another round of MECHA&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://clint-cassie-krause.smugmug.com/photos/671792124_yuSmM-M.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 600px; height: 450px;" src="http://clint-cassie-krause.smugmug.com/photos/671792124_yuSmM-M.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-style: italic;"&gt;Our heroes are outnumbered!&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Footage from our Saturday night Unity session: &lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;The cell plots an attack on a Union security checkpoint.&lt;/span&gt;&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/dR9N6jSCzzo&amp;amp;hl=en&amp;amp;fs=1"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://www.youtube.com/v/dR9N6jSCzzo&amp;amp;hl=en&amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Big thanks to everyone who played with us!  We received a lot of helpful feedback and encouragement.  It was a great weekend of gaming.  We've got more &lt;a href="http://redmoonmedicineshow.blogspot.com/2009/09/its-con-season-in-missouri.html"&gt;local cons&lt;/a&gt; coming up in the next few weeks, so if you missed out this time around we hope to see you at &lt;a href="http://www.springfieldgame.com/"&gt;G.A.M.E.&lt;/a&gt; or &lt;a href="http://www.kcgamefair.com"&gt;KC Game Fair&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-218979782277586152?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/218979782277586152/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2009/10/after-action-report.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/218979782277586152'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/218979782277586152'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2009/10/after-action-report.html' title='After-action Report'/><author><name>Cassie Krause</name><uri>https://profiles.google.com/112412084928798981766</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh6.googleusercontent.com/-VsISYgWTDlU/AAAAAAAAAAI/AAAAAAAAJZI/jkAJhWFwa6g/s512-c/photo.jpg'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-1192392527879319664</id><published>2009-10-01T05:28:00.000-07:00</published><updated>2009-10-01T17:36:40.438-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='mecha'/><category scheme='http://www.blogger.com/atom/ns#' term='conventions'/><category scheme='http://www.blogger.com/atom/ns#' term='unity underground'/><title type='text'>Conventions This Weekend</title><content type='html'>Quick reminder that we will be attending two local cons this weekend.  If you're in the Kansas City area, come play some games with us (or just say hi).  Here are the specifics:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Friday October 2, 2009&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;a href="http://www.nkccon.com/"&gt;North Kansas City Gaming Convention &lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://redmoonmedicineshow.blogspot.com/2009/08/mecha.html"&gt;MECHA&lt;/a&gt; 12:00pm - 4:00pm&lt;br /&gt;&lt;a href="http://redmoonmedicineshow.blogspot.com/2009/09/unity-underground-in-development.html"&gt;Unity Underground&lt;/a&gt; 5:00 pm - 9:00 pm&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Address&lt;/span&gt;&lt;br /&gt;7010 N. Cherry St&lt;br /&gt;Gladstone, Mo 64118&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Cost&lt;/span&gt;&lt;br /&gt;$7.50/day or $10.00 for Friday and Saturday&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Saturday October 3, 2009 &lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;a href="http://www.bobcon.org/"&gt;BobCon&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://redmoonmedicineshow.blogspot.com/2009/08/mecha.html"&gt;MECHA&lt;/a&gt; 10:00 am - 2:00pm&lt;br /&gt;&lt;a href="http://redmoonmedicineshow.blogspot.com/2009/09/unity-underground-in-development.html"&gt;Unity Underground&lt;/a&gt; 8:00pm - 12:00 am&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Address&lt;br /&gt;&lt;/span&gt;8221 N. Overland Drive&lt;br /&gt;Kansas City, Mo 64151&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Cost&lt;/span&gt;&lt;br /&gt;$10/day at the door&lt;br /&gt;3-Day Registration only $25 at the door&lt;br /&gt;&lt;br /&gt;Hope to see you there!&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;strong&gt;&lt;span style="font-weight: bold;"&gt;&lt;span style="font-weight: bold;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/span&gt;&lt;span style="font-size:180%;"&gt;&lt;strong&gt;&lt;br /&gt;&lt;/strong&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-1192392527879319664?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/1192392527879319664/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2009/10/conventions-this-weekend.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/1192392527879319664'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/1192392527879319664'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2009/10/conventions-this-weekend.html' title='Conventions This Weekend'/><author><name>Cassie Krause</name><uri>https://profiles.google.com/112412084928798981766</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh6.googleusercontent.com/-VsISYgWTDlU/AAAAAAAAAAI/AAAAAAAAJZI/jkAJhWFwa6g/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-3948822914385325907</id><published>2009-09-30T12:55:00.000-07:00</published><updated>2009-09-30T12:58:35.644-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='influences'/><category scheme='http://www.blogger.com/atom/ns#' term='unity underground'/><title type='text'>Similar Games</title><content type='html'>&lt;div style="text-align: justify;"&gt;&lt;span style="font-size:100%;"&gt;There's nothing new under the sun . . .  especially the RPG &lt;/span&gt;&lt;span style="font-size:100%;"&gt;sun.  Here are my thoughts on a few games that are similar to &lt;a href="http://redmoonmedicineshow.blogspot.com/2009/09/unity-underground-in-development.html"&gt;&lt;span style="font-style: italic;"&gt;Unity Underground&lt;/span&gt;&lt;/a&gt;&lt;span&gt; in premise&lt;/span&gt;.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;Ray Winninger's &lt;/span&gt;&lt;span style="font-weight: bold;"&gt;Underground&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;a href="http://en.wikipedia.org/wiki/Underground_%28role-playing_game%29"&gt;&lt;span style="font-style: italic;"&gt;Underground&lt;/span&gt;&lt;/a&gt; is probably the existing game that is closest to Unity Underground in concept and premise.  Many of my previous attempts to write Unity were thwarted when my morale faltered after looking through &lt;span style="font-style: italic;"&gt;Underground&lt;/span&gt;.  I felt like Ray Whatshisname had beat me to the punch.  Two things have allowed me to get over it and do Unity anyway:  1)  I don't actually like &lt;span style="font-style: italic;"&gt;Underground&lt;/span&gt; that much.  It's got some great ideas, fantastic artwork (if a bit over-the-top for my taste), but the overall package doesn't really interest me at all.  2) I just don't care anymore.  RPG premises are a dime-a-dozen and adding my little game to the pile doesn't hurt anything at all.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_aNxEvoGkNMM/SsOToCCsi-I/AAAAAAAAAOg/XtObgzR2Iok/s1600-h/RPG_underground_cover.jpg"&gt;&lt;img style="cursor: pointer; width: 157px; height: 200px;" src="http://2.bp.blogspot.com/_aNxEvoGkNMM/SsOToCCsi-I/AAAAAAAAAOg/XtObgzR2Iok/s200/RPG_underground_cover.jpg" alt="" id="BLOGGER_PHOTO_ID_5387311895217474530" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;INFLUENCE FACTOR:  Medium&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;Shadowrun&lt;/span&gt;&lt;br /&gt;Many people, when I describe Unity Underground to them, say: "You mean like &lt;a href="http://en.wikipedia.org/wiki/Shadowrun"&gt;Shadowrun&lt;/a&gt;?" To which I say "no . . . not at all really." Shadowrun's setting is an interesting blend of William Gibson and J.R.R. Tolkien, neither of which is a visible influence on Unity. The idea for Unity has never really been influenced by Shadowrun at all (except for earlier versions which had Shadowrun-esque computer hacking rules). I was always more of a &lt;a href="http://redmoonmedicineshow.blogspot.com/2009/09/underground-influences-rifts.html"&gt;&lt;span style="font-style: italic;"&gt;Rifts&lt;/span&gt;&lt;/a&gt; guy as a youngster.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_aNxEvoGkNMM/SsOUu9kTCFI/AAAAAAAAAOo/XlkEUN3Z1C0/s1600-h/200px-Shadowrun4A.jpg"&gt;&lt;img style="cursor: pointer; width: 156px; height: 200px;" src="http://4.bp.blogspot.com/_aNxEvoGkNMM/SsOUu9kTCFI/AAAAAAAAAOo/XlkEUN3Z1C0/s200/200px-Shadowrun4A.jpg" alt="" id="BLOGGER_PHOTO_ID_5387313113786943570" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;INFLUENCE FACTOR:  Low (though there are many similarities)&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;Misspent Youth&lt;/span&gt;&lt;br /&gt;&lt;a href="http://misspentyouthgame.com/"&gt;&lt;span style="font-style: italic;"&gt;Misspent Youth&lt;/span&gt;&lt;/a&gt; by Rob Bohl is a contemporary indie-game-in-development that has a vaguely similar "stick-it-to-the-man" premise.  Fortunately, it's an entirely different type of game.  Rob's approach is firmly planted in the Forge/Story-Game school of game design (Unity, while &lt;span style="font-style: italic;"&gt;influenced&lt;/span&gt; by that school, is much more traditional).&lt;span style="font-style: italic;"&gt;  &lt;/span&gt;&lt;span style="font-style: italic;"&gt;MY &lt;/span&gt;also has a really neat setting/adversary creation system (as opposed to Unity's fixed setting).  It looks like it's going to be a great game, but it's not really my cup o' tea.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_aNxEvoGkNMM/SsOVjjiMn8I/AAAAAAAAAOw/0k-8UQ3IP6o/s1600-h/misspent.jpg"&gt;&lt;img style="cursor: pointer; width: 131px; height: 200px;" src="http://4.bp.blogspot.com/_aNxEvoGkNMM/SsOVjjiMn8I/AAAAAAAAAOw/0k-8UQ3IP6o/s200/misspent.jpg" alt="" id="BLOGGER_PHOTO_ID_5387314017331879874" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;INFLUENCE FACTOR:  Low&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;Covert Generation&lt;/span&gt;&lt;br /&gt;Another indie game about young kids sticking it to the man.  I don't actually know that much about &lt;a href="http://www.rpg.net/reviews/archive/13/13368.phtml"&gt;&lt;span style="font-style: italic;"&gt;Covert Generation&lt;/span&gt;&lt;/a&gt;, but it looks to be sufficiently different from Unity that it doesn't bother me.  It looks much more like the precursor to Misspent Youth that to Unity.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_aNxEvoGkNMM/SsOXNaX32NI/AAAAAAAAAO4/SDtiVsfj8cs/s1600-h/covertgeneration.jpg"&gt;&lt;img style="cursor: pointer; width: 116px; height: 181px;" src="http://2.bp.blogspot.com/_aNxEvoGkNMM/SsOXNaX32NI/AAAAAAAAAO4/SDtiVsfj8cs/s200/covertgeneration.jpg" alt="" id="BLOGGER_PHOTO_ID_5387315835938789586" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;INFLUENCE FACTOR:  Low&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;Cyberpunk 2020&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;a href="http://en.wikipedia.org/wiki/Cyberpunk_2020"&gt;Cyberpunk 2020&lt;/a&gt; also has a lot of elements that are similar to those in Unity Underground.  I've never actually played it, but I know that a lot of people really like it.  I've occasionally described Unity Underground's genre as "cyberpunk without the cyber."  While Unity does have a few nods to the theme of human augmentation (mostly in terms of genetic engineering and neural implants), it's  not a center-stage issue in the game.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_aNxEvoGkNMM/SsOY2cNP3-I/AAAAAAAAAPA/TPeFHDpyLxw/s1600-h/150px-Cyberpunk2020.jpg"&gt;&lt;img style="cursor: pointer; width: 150px; height: 195px;" src="http://2.bp.blogspot.com/_aNxEvoGkNMM/SsOY2cNP3-I/AAAAAAAAAPA/TPeFHDpyLxw/s200/150px-Cyberpunk2020.jpg" alt="" id="BLOGGER_PHOTO_ID_5387317640317362146" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;INFLUENCE FACTOR:  LOW&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;font-size:130%;" &gt;In Summary&lt;/span&gt;&lt;br /&gt;Looking back over this post, I find it interesting that many of the games that are the most similar to Unity Underground have been the least influential on its design.  I guess I never really thought about it before.  At any rate, any rpg vet can tell that this is certainly not a comprehensive list of games that are similar to Unity, but it's a pretty good summary of a few of them.  Perhaps I'll scrounge up some more titles and throw up "Similar Games Part 2" at some point in the future.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-3948822914385325907?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/3948822914385325907/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2009/09/underground-influences-similar-games.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/3948822914385325907'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/3948822914385325907'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2009/09/underground-influences-similar-games.html' title='Similar Games'/><author><name>Clint</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp3.blogger.com/_aNxEvoGkNMM/R8By5uEPqVI/AAAAAAAAAAk/KY4Yhy--5sM/S220/Clint.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_aNxEvoGkNMM/SsOToCCsi-I/AAAAAAAAAOg/XtObgzR2Iok/s72-c/RPG_underground_cover.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-2508156410966716585</id><published>2009-09-27T21:38:00.000-07:00</published><updated>2009-09-27T22:03:52.218-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='rifts'/><category scheme='http://www.blogger.com/atom/ns#' term='influences'/><category scheme='http://www.blogger.com/atom/ns#' term='unity underground'/><title type='text'>Underground Influences:  Rifts</title><content type='html'>&lt;div style="text-align: justify;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_aNxEvoGkNMM/SrxJtXt1s2I/AAAAAAAAANw/VBaZ2VSlZuA/s1600-h/rifts_sb.jpg"&gt;&lt;img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer; width: 248px; height: 320px;" src="http://1.bp.blogspot.com/_aNxEvoGkNMM/SrxJtXt1s2I/AAAAAAAAANw/VBaZ2VSlZuA/s320/rifts_sb.jpg" alt="" id="BLOGGER_PHOTO_ID_5385260298237490018" border="0" /&gt;&lt;/a&gt;This is the first in a series of posts that I'll use to talk about various games and media that have influenced the design of &lt;a href="http://redmoonmedicineshow.blogspot.com/2009/09/unity-underground-in-development.html"&gt;Unity Underground&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:130%;"&gt;&lt;span style="font-weight: bold;"&gt;Rifts&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;The most direct influence on &lt;span&gt;Unity Underground&lt;/span&gt;&lt;span style="font-weight: bold;"&gt; &lt;/span&gt;comes from &lt;a href="http://en.wikipedia.org/wiki/Rifts"&gt;&lt;span style="font-style: italic;"&gt;Rifts&lt;/span&gt;&lt;/a&gt; by Kevin Siembieda.  &lt;span&gt;Rifts&lt;/span&gt; was the first role-playing game that I ever played and it has profoundly affected the way that I've thought about games since.&lt;br /&gt;&lt;br /&gt;In many ways Unity Underground is my second attempt to create an homage to Rifts (the first being &lt;a href="http://www.indiepressrevolution.com/xcart/product.php?productid=17030&amp;amp;cat=0&amp;amp;page=1"&gt;Empire of Dust&lt;/a&gt;).&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;So, what's cool about Rifts that's worth incorporating into Unity Underground?&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;1)  A Strong Premise With Great Villains&lt;/span&gt;&lt;br /&gt;The Coalition:  A powerful regime of pro-human, fascist, pseudo-Nazis who hate psychics, magic-users, and extra-dimensional beings.&lt;br /&gt;&lt;br /&gt;Your character:  a psychic, magic-user, or extra-dimensional being.&lt;br /&gt;&lt;br /&gt;The Result:  A great built in premise (even though it's not overtly stated as such).  The Coalition also makes for a great sympathetic villain, because their pro-human fascism is arguably justifiable given the situation they are in (humanity is beset by evil extra-dimensional monsters).  The Coalition is the &lt;span style="font-style: italic;"&gt;direct&lt;/span&gt; model for the "Union of Man" in Unity Underground.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;2)  Gear Porn Galore&lt;/span&gt;&lt;br /&gt;Rifts has great gear porn.  A big part of character generation was digging through the different rule books trying to find the coolest energy rifle or transport vehicle (all lavishly illustrated) . I really like game settings that have a well defined material culture.  As I see it, a well wrought equipment list can provide a lot of insight into a setting.  Character equipment informs the reader about the &lt;span style="font-style: italic;"&gt;feel&lt;/span&gt; of the setting in much the same way that a clay pot can inform an archeologist about day to day life in an ancient civilization.  Plus, comparing the finer points of various speculative firearms just good old-fashioned nerdy fun.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;3)  Fantastic Artwork&lt;/span&gt;&lt;br /&gt;I saw a forum post somewhere that said something like "Rifts is an art book with rpg rules scribbled in the margins."  That's actually a pretty good description.  The entire series is packed with great artwork (I particularly enjoy Kevin Long's stuff).  The artwork is really the selling point of the game.  Even though the rules can be a bit questionable, you are compelled to play because everything just looks so damn cool.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;4)  Good old fashioned fun&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Rifts&lt;/span&gt; is fucking gonzo.  It was created before the time that rpgs took themselves too seriously and got all artsy and pretentious. &lt;span style="font-style: italic;"&gt; Rifts&lt;/span&gt; is inspiring because it &lt;span&gt;delivers&lt;/span&gt; the entertainment factor that I want my games to have.  It's ridiculously over-the-top, unbalanced, and often ridiculous, but at least it's not boring.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;5)  Kevin Siembieda&lt;/span&gt;&lt;br /&gt;I have a great respect for Kevin Siembieda, the creator of &lt;span style="font-style: italic;"&gt;Rifts&lt;/span&gt;.  Not only is he the architect of the formative rpg of my youth, but he is a great example of the type of creator that I want to be.  Kevin is barraged by a choir of naysayers every time he scratches his ass, and yet he takes it in stride and just keeps on doing his thing.  He has always stayed true to his vision, for better or worse.  In short, the man has balls.  From my perspective in the small-press rpg scene, which is plagued by identity politics and creative conformity, he's a refreshing example of a passionate, unapologetic creator who trusts his gut and isn't afraid to diverge from the cool kids.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;It's not all daisies and sunshine . . .&lt;/span&gt;&lt;br /&gt;Of course, my opinion of Rifts is not 100% positive.  In fact, I really don't enjoy playing it any more (trust me, I've tried).  The system (or at least the common interpretation of the system) essentially boils down to rolling dice for no reason while the GM decides what happens next.  A lot of the setting elements make little or no sense and the rules differ greatly depending on which book you happen to consult.  While I've got no beef with anyone who still plays and enjoys &lt;span style="font-style: italic;"&gt;Rifts&lt;/span&gt;, my personal taste has gone in a different direction.  Most of my game design ideas stem from frustrations with existing games and that is certainly true in this case.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;In Summary&lt;/span&gt;&lt;br /&gt;Unity Underground is very much an homage to the elements of Rifts that I like.  If you're a fan of Rifts (or at least see some truth in the points raised above), I think you'll also find something to like about Unity.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;SETTING INFLUENCE FACTOR:  &lt;/span&gt;Very High&lt;span style="font-weight: bold;"&gt;&lt;br /&gt;&lt;br /&gt;RULES INFLUENCE FACTOR:  &lt;/span&gt;Very Low&lt;br /&gt;&lt;br /&gt;Have memories or opinions about Rifts?  I'd love to hear them.  Feel free to drop a comment.&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-2508156410966716585?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/2508156410966716585/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2009/09/underground-influences-rifts.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/2508156410966716585'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/2508156410966716585'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2009/09/underground-influences-rifts.html' title='Underground Influences:  Rifts'/><author><name>Clint</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp3.blogger.com/_aNxEvoGkNMM/R8By5uEPqVI/AAAAAAAAAAk/KY4Yhy--5sM/S220/Clint.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_aNxEvoGkNMM/SrxJtXt1s2I/AAAAAAAAANw/VBaZ2VSlZuA/s72-c/rifts_sb.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-1950408006062254972</id><published>2009-09-24T18:44:00.000-07:00</published><updated>2009-09-24T20:53:26.359-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='unity underground'/><title type='text'>Introducing:  Unity Underground</title><content type='html'>&lt;div style="text-align: justify;"&gt;&lt;span style="font-weight: bold;"&gt;Unity Underground&lt;/span&gt; is my major game project at the moment.  I've had a slight aversion to open design in the past, but I'm going to give it a whirl on this one.  I'll be posting all kinds of information about the game as well as feature articles on its influences, design philosophy, and other related topics.&lt;br /&gt;&lt;br /&gt;My goal with these posts is to create awareness about the game, solicit feedback, and give potential customers/players an in-depth glimpse of the game before they drop hard-earned cash on the final version.&lt;br /&gt;&lt;br /&gt;Long-winded disclaimers aside, here's the rundown:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;History&lt;/span&gt;&lt;br /&gt;I've had this game in my head since I was in high-school (1999 or so).  I've half-designed about six versions of it over the years.  At one point, &lt;a href="http://www.indiepressrevolution.com/xcart/manufacturers.php?manufacturerid=103"&gt;Empire of Dust&lt;/a&gt; was going to be Unity Underground.  It's an important game for me and I want to pull out all the stops to make sure that it totally rocks.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Premise&lt;/span&gt;&lt;br /&gt;&lt;span style="font-style: italic;"&gt;Unity Underground&lt;/span&gt; is a traditional role-playing game set in a near-future dystopia in which the world's sovereign nations have been assimilated into the Union of Man, a totalitarian world government led by the charismatic president Mason Gate.  The players create characters who are members of The Underground, a group of militant freedom fighters dedicated to the overthrow of the Union and the re-establishment of Democracy.  While the premise sounds very politically charged it is presented not as a political diatribe, but as a tongue-in-cheek excuse for the players to engage in lots of sci-fi action and adventure.  Think &lt;span style="font-style: italic;"&gt;Star Wars&lt;/span&gt; meets&lt;span style="font-style: italic;"&gt; Rage Against the Machine&lt;/span&gt;.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;System&lt;/span&gt;&lt;br /&gt;The game utilizes the RAGE engine.  RAGE (Run and Gun Engine) is a system that I created to capture everything that I love about traditional, action-oriented role-playing games and distill them to their essence.  While I created RAGE specifically for &lt;span style="font-style: italic;"&gt;Unity Underground&lt;/span&gt;, I'm really enamored with the system and will probably incorporate it into a variety of future projects.  For anyone who's familiar with my Epiphany Engine games (&lt;a href="http://redmoonmedicineshow.blogspot.com/2009/08/bizenghast-adventure-game.html"&gt;&lt;span style="font-style: italic;"&gt;Bizenghast&lt;/span&gt;&lt;/a&gt; and &lt;a href="http://www.indiepressrevolution.com/xcart/manufacturers.php?manufacturerid=103"&gt;&lt;span style="font-style: italic;"&gt;Empire of Dust&lt;/span&gt;&lt;/a&gt;) RAGE covers a lot of the same territory although it is lighter overall, less exceptions-based, and less focused on "simulation."  It's a rules-light game with task resolution based on a linear d6 "roll-under" mechanic.  It can support a variety of modular meta-game currencies (more on those in a future posts) and, most importantly, it satisfies my ever-present desire for mechanically relevant gear porn.&lt;br /&gt;&lt;br /&gt;As I'm developing &lt;span style="font-style: italic;"&gt;Unity Underground&lt;/span&gt;, I plan to simultaneously create a RAGE Core Rules Document that I will keep updated with material from all of the various games that use the system.  This will allow players of &lt;span style="font-style: italic;"&gt;any&lt;/span&gt; of the RAGE-based games to customize their campaigns  with a bevy of optional rules and sub-systems.  I've wanted to do a multi-game "generic" system for a while now, and my previous attempt (Epiphany Engine) has taught me a lot about the potential pitfalls of such an endeavor.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Format&lt;/span&gt;&lt;br /&gt;I've produced a number of single book games in the past.  With Unity, I plan to try my hand at developing an entire series.  How long the series lasts depends mostly on how long my enthusiasm holds out (and if enough people are playing to justify the release of additional material).  The series will be designed very deliberately not to be a "supplement treadmill," but to allow each book to be very complete in-and-of itself while providing new angles on the Unity Underground universe.  The series will NOT contain any kind of meta-plot.  Instead, the supplements will contain a buffet of ideas (new character types, equipment, vehicles, and factions) for players and GMs to draw from, as well as new premises, which will detail entirely new ways to play the game (from the point of view of different factions, etc . . .).&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Current Status&lt;/span&gt;&lt;br /&gt;I'm currently using an early draft of the manuscript to run playtests at home and at local &lt;a href="http://redmoonmedicineshow.blogspot.com/2009/09/its-con-season-in-missouri.html"&gt;conventions&lt;/a&gt;.  The game is improving steadily, but it's already shaping up to be&lt;span style="font-style: italic;"&gt; exactly&lt;/span&gt; the game that I wanted to create (which, I've found, is often more difficult than one would think).  I plan to post drafts of the manuscript here once it's in a slightly more presentable form.&lt;br /&gt;&lt;br /&gt;So there you have it.  Join me, and together we will FRAG THE MAN!&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-1950408006062254972?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/1950408006062254972/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2009/09/introducing-unity-underground.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/1950408006062254972'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/1950408006062254972'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2009/09/introducing-unity-underground.html' title='Introducing:  Unity Underground'/><author><name>Clint</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp3.blogger.com/_aNxEvoGkNMM/R8By5uEPqVI/AAAAAAAAAAk/KY4Yhy--5sM/S220/Clint.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-4229561562474188122</id><published>2009-09-24T08:18:00.000-07:00</published><updated>2009-09-24T19:09:31.939-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='mecha'/><category scheme='http://www.blogger.com/atom/ns#' term='conventions'/><category scheme='http://www.blogger.com/atom/ns#' term='unity underground'/><title type='text'>It's Con Season in Missouri!</title><content type='html'>&lt;div style="text-align: justify;"&gt;I've been extremely busy setting Red Moon up at local cons! Who knew that Missouri had so many cons going on within weeks of each other?  Here's the skinny on where we're going to be running games in the next few weeks:&lt;br /&gt;&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://www.nkccon.com/"&gt;North Kansas City Gaming Convention&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;u&gt;Friday October 2nd&lt;/u&gt;&lt;br /&gt;&lt;a href="http://redmoonmedicineshow.blogspot.com/2009/08/mecha.html"&gt;MECHA&lt;/a&gt; 12:00pm - 4:00pm&lt;br /&gt;&lt;a href="http://redmoonmedicineshow.blogspot.com/2009/09/unity-underground-in-development.html"&gt;Unity Underground&lt;/a&gt; 5:00 pm - 9:00 pm&lt;br /&gt;&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://www.bobcon.org/"&gt;BobCon&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span&gt;&lt;u&gt;Saturday October 3rd&lt;/u&gt;&lt;/span&gt;&lt;br /&gt;&lt;a href="http://redmoonmedicineshow.blogspot.com/2009/08/mecha.html"&gt;MECHA&lt;/a&gt; 10:00 am - 2:00pm&lt;br /&gt;&lt;a href="http://redmoonmedicineshow.blogspot.com/2009/09/unity-underground-in-development.html"&gt;Unity Underground&lt;/a&gt; 8:00pm - 12:00 am&lt;br /&gt;&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://www.springfieldgame.com/"&gt;G.A.M.E&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;u&gt;Friday October 16th&lt;/u&gt;&lt;br /&gt;&lt;a href="http://redmoonmedicineshow.blogspot.com/2009/09/unity-underground-in-development.html"&gt;Unity Underground&lt;/a&gt; 7:00pm - 11:00pm&lt;br /&gt;&lt;br /&gt;&lt;u&gt;Saturday October 17th&lt;/u&gt;&lt;br /&gt;&lt;a href="http://redmoonmedicineshow.blogspot.com/2009/09/unity-underground-in-development.html"&gt;Unity Underground&lt;/a&gt; 9:00 am - 1:00 pm&lt;br /&gt;&lt;a href="http://redmoonmedicineshow.blogspot.com/2009/09/unity-underground-in-development.html"&gt;Unity Underground&lt;/a&gt; 6:00pm - 10:00 pm&lt;br /&gt;&lt;br /&gt;&lt;u&gt;Sunday October 18th&lt;/u&gt;&lt;br /&gt;&lt;a href="http://redmoonmedicineshow.blogspot.com/2009/09/unity-underground-in-development.html"&gt;Unity Underground&lt;/a&gt; 2:00pm - 6:00pm&lt;br /&gt;&lt;br /&gt;*&lt;a href="http://redmoonmedicineshow.blogspot.com/2009/08/mecha.html"&gt;MECHA&lt;/a&gt; sessions TBA&lt;br /&gt;&lt;br /&gt;&lt;a style="font-weight: bold;" href="http://www.kcgamefair.com/"&gt;Kansas City Game Fair&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span&gt;&lt;u&gt;Thursday November 19th - Sunday November 22nd&lt;/u&gt;&lt;/span&gt;&lt;br /&gt;Games TBA&lt;br /&gt;&lt;br /&gt;Come out and play some games with us!&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-4229561562474188122?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/4229561562474188122/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2009/09/its-con-season-in-missouri.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/4229561562474188122'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/4229561562474188122'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2009/09/its-con-season-in-missouri.html' title='It&apos;s Con Season in Missouri!'/><author><name>Cassie Krause</name><uri>https://profiles.google.com/112412084928798981766</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='//lh6.googleusercontent.com/-VsISYgWTDlU/AAAAAAAAAAI/AAAAAAAAJZI/jkAJhWFwa6g/s512-c/photo.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-5288079114564867889</id><published>2009-09-21T10:27:00.000-07:00</published><updated>2009-09-24T19:09:51.843-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='mecha'/><category scheme='http://www.blogger.com/atom/ns#' term='unity underground'/><title type='text'>What's in the works?</title><content type='html'>&lt;div style="text-align: justify;"&gt;Hey all,&lt;br /&gt;&lt;br /&gt;This is the first in what I hope will become a more frequent string of progress-related blog posts.  I'm feeling a little overwhelmed at the moment, so I'll partially be using this post to organize my thoughts on our various projects.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Project 1)  MECHA&lt;/span&gt;&lt;br /&gt;Chris Perrin's game, &lt;a href="http://redmoonmedicineshow.blogspot.com/2009/08/mecha.html"&gt;MECHA&lt;/a&gt;, will be the first major release for RMMS.  We've been playtesting this game for a long damn time (two-ish years with a few breaks thrown in) and I'm really happy with how it's shaped up.  I'm currently editing Chris' manuscript, which is taking forever because I'm a slow editor and I have a few too many things on my plate at the moment.  With the playtests going as smoothly as they are, Chris and I are really trying to concentrate on getting the elements of how WE play into the text.  I'm hoping to get MECHA out the door as soon as possible, but I'm also obsessed with making sure that the final product is of the highest possible quality (both in terms of rules design and book design).  For that reason, I'm not going to "officially" announce a release date or anything.  It'll be done when it's done.&lt;br /&gt;&lt;br /&gt;By the way, if you haven't picked up the &lt;a href="http://www.redmoonmedicineshow.com/blog/mechaquickstartguide.pdf"&gt;MECHA Quickstart Guide&lt;/a&gt; yet, please do (it's free!).  It's just small taste of the overall game, but it's probably enough to see if it's going to be to your taste.  Also, interested parties should check out Chris' &lt;a href="http://www.astralbeacon.com/"&gt;development blog&lt;/a&gt;, which contains more information as well as Chris' own thoughts about MECHA and other games that he's working on.&lt;br /&gt;&lt;br /&gt;Finally, I want to extend a big thanks to everyone who's given us feedback on the Quickstart Guide so far.  It's all been very helpful.  A particularly large thanks goes out Shaun Taylor and  his clan, who've been playing the game a bunch and generally helping us to promote it.  Shaun has already come up with a FREAKING AWESOME conversion to use MECHA for Exalted warstriders.  I'll definitely be posting that up once the game is released.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Project 2)  Unity Underground&lt;/span&gt;&lt;br /&gt;Unity Underground is a game that I've been kicking around since 1999 or so.  It's a role-playing game set in a near-future dystopia where the world has been taken over by the Union of Man (a brutal totalitarian regime).  Players take on the roles of members of the Underground, a resistance movement that is fighting to bring the Union down.  It's basically Star Wars meets Rage Against the Machine, set in a slightly sci-fi version of our own world. We're about six sessions into our internal playtests, and things are going great. I have very big plans for the game, and I plan to start blogging about its progress quite frequently. I've recently been inspired by the team behind &lt;a href="http://www.vsca.ca/Diaspora/"&gt;Diaspora&lt;/a&gt; to open up my design process (to some extent), and post up plenty of content to give people a really good idea of what the game is like, and to generate feedback well in advance of release.  You'll be seeing a lot about this one in future posts.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Projects 3) and 4) Super Secret Projects of Doom&lt;/span&gt;&lt;br /&gt;I'm generally hesitant to be secretive about projects that I'm working on (to me it seems sort of silly for a small press outfit . . . it's not like we're &lt;a href="http://www.bungie.net/"&gt;Bungie&lt;/a&gt; or something), but in the case of my other two projects, there are decent enough reasons to keep my yapper shut for the time being.  One of these projects involves a licensed property and the other one is too early in the works to really mention.  So, in summary, you can expect a couple more announcements in the near future.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;The Website&lt;/span&gt;&lt;br /&gt;You'll notice that the website's still pretty bare at the moment (the forum isn't up, etc . . .).  I'm going to take my time with it.  The skeleton of the site is in place, and I intend to add and activate things as they are needed.  The message boards, for example, will probably remain inactive until we release MECHA (and thus give folks something crunchy to talk about).&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Older Games&lt;/span&gt;&lt;br /&gt;Likewise, I fully intend to make all of our older titles (Roanoke, Urchin, etc . . .) available through Lulu, but at the moment I've got bigger fish to fry.&lt;br /&gt;&lt;br /&gt;And with that, you're pretty much caught up on RMMS' current plans and projects.  As I mentioned, I plan to start updating the blog more frequently so stay tuned!&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-5288079114564867889?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/5288079114564867889/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2009/09/whats-in-works.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/5288079114564867889'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/5288079114564867889'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2009/09/whats-in-works.html' title='What&apos;s in the works?'/><author><name>Clint</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp3.blogger.com/_aNxEvoGkNMM/R8By5uEPqVI/AAAAAAAAAAk/KY4Yhy--5sM/S220/Clint.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-5979452007466974674</id><published>2009-08-11T08:47:00.000-07:00</published><updated>2009-08-12T23:15:14.123-07:00</updated><title type='text'>Welcome!</title><content type='html'>Hello and welcome to our new site!  In case you're wondering what all this is about, &lt;span style="font-weight: bold;"&gt;Red Moon Medicine Show&lt;/span&gt; is the small-press game publishing imprint of designer Clint Krause and his friends.  We used to be called&lt;span style="font-weight: bold;"&gt; KNRPG Productions&lt;/span&gt; and we're still going to be publishing most of the same titles that we did under that name (in addition to some new ones).&lt;br /&gt;&lt;br /&gt;Our older games are temporarily out-of-print so that we can update and re-brand them.  So if you're interested in &lt;a href="http://redmoonmedicineshow.blogspot.com/2009/08/roanoke.html"&gt;&lt;span style="font-style: italic;"&gt;Roanoke&lt;/span&gt;&lt;/a&gt;, &lt;a href="http://redmoonmedicineshow.blogspot.com/2009/08/urchin.html"&gt;&lt;span style="font-style: italic;"&gt;Urchin&lt;/span&gt;&lt;/a&gt;, or &lt;a href="http://redmoonmedicineshow.blogspot.com/2009/08/bizenghast-adventure-game.html"&gt;&lt;span style="font-style: italic;"&gt;The Bizenghast Adventure Game&lt;/span&gt;&lt;/a&gt; you'll have to wait a bit longer for them to be available.&lt;br /&gt;&lt;br /&gt;Speaking of availability, our games are now going to be available at two venues:  our &lt;a href="http://stores.lulu.com/redmoonmedicineshow"&gt;Lulu store&lt;/a&gt; (where you can order physical copies of our books) and our &lt;a href="http://www.rpgnow.com/index.php?manufacturers_id=584"&gt;RPGnow store&lt;/a&gt; (where you can purchase PDF downloads of our books).  We're still fiddling with our storefronts in both of those locations, so if things look a little sloppy, that's why.&lt;br /&gt;&lt;br /&gt;Chances are, if you're here right now, it's because someone told you about our &lt;a href="http://www.redmoonmedicineshow.com/blog/mechaquickstartguide.pdf"&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;MECHA Quickstart Guide&lt;/span&gt;&lt;/a&gt;, which is a FREE pdf demo kit for &lt;a href="http://redmoonmedicineshow.blogspot.com/2009/08/mecha.html"&gt;&lt;span style="font-style: italic;"&gt;MECHA&lt;/span&gt;&lt;/a&gt;, our forthcoming role-playing game of giant robot anime.  The full version of the game is not out yet, but we're in the late stages of production and hope to get it out before the end of the year.&lt;br /&gt;&lt;br /&gt;So please click around and make yourself at home.  Grab a copy of the Quickstart Guide and play it with your friends.  Feel free to drop us a line about your experiences, we'd love to hear any feedback or questions that you may have.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-5979452007466974674?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/5979452007466974674/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2009/08/welcome.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/5979452007466974674'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/5979452007466974674'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2009/08/welcome.html' title='Welcome!'/><author><name>Clint</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp3.blogger.com/_aNxEvoGkNMM/R8By5uEPqVI/AAAAAAAAAAk/KY4Yhy--5sM/S220/Clint.jpg'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-6238534701116600327</id><published>2009-08-10T08:41:00.000-07:00</published><updated>2009-08-12T09:18:53.814-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='gen con'/><category scheme='http://www.blogger.com/atom/ns#' term='mecha'/><category scheme='http://www.blogger.com/atom/ns#' term='errata'/><title type='text'>Gen Con Quickstart Errata</title><content type='html'>DAGNABBIT!&lt;br /&gt;&lt;br /&gt;If you picked up the print version of the &lt;a href="http://www.redmoonmedicineshow.com/blog/mechaquickstartguide.pdf"&gt;MECHA Quickstart Guide&lt;/a&gt; from the Design Matters booth at Gen Con, we've got some important errata for you.&lt;br /&gt;&lt;br /&gt;Some dubious character *ahem* messed up the Hot Shot mecha configuration that appears in the character profiles for Hawk (the player character) and the ADF Grave Hound NPCs.  The Hot Shot configuration &lt;span style="font-style: italic;"&gt;should&lt;/span&gt; read:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;"Hot Shot:  Spend a point of overdrive to re-allocate any number of Defense dice to Attack dice until the beginning of your next turn."&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The PDF version of the Quickstart that's available for download has had this problem fixed.  The errata only applies to the print copies that we sent off to Gen Con.&lt;br /&gt;&lt;br /&gt;Sorry 'bout that!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-6238534701116600327?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://redmoonmedicineshow.blogspot.com/feeds/6238534701116600327/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2009/08/gen-con-quickstart-errata.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/6238534701116600327'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/6238534701116600327'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2009/08/gen-con-quickstart-errata.html' title='Gen Con Quickstart Errata'/><author><name>Clint</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp3.blogger.com/_aNxEvoGkNMM/R8By5uEPqVI/AAAAAAAAAAk/KY4Yhy--5sM/S220/Clint.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-5428649279963841142.post-9210914748558701092</id><published>2009-01-01T17:09:00.000-08:00</published><updated>2010-07-18T16:47:52.414-07:00</updated><title type='text'>About Us</title><content type='html'>&lt;div style="text-align: justify;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-weight: bold;"&gt;Red Moon Medicine Show&lt;/span&gt; is the game publishing imprint of Clint and Cassie Krause.  We specialize in table-top role-playing games and other obscure pastimes.  When creating these games we follow a philosophy that we call "patient creation."  We like to take things nice and slow and make sure that anything bearing our name is packed to the gills with as much attention to detail as we can muster.  Our eclectic influences result in games that are a blend of old-school nostalgia and cutting edge game design.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-weight: bold;"&gt;Clint Krause &lt;/span&gt;is a daddy, a writer, and a game designer.    He's been involved with the small-press RPG scene since about 2004.  His credits include a thorough mix of game design, writing, editing, layout, graphic design, and art direction on the following products:&lt;span style="font-size:85%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: italic;"&gt;MECHA &lt;/span&gt;&lt;span&gt;(2010)&lt;/span&gt;&lt;span&gt;, Heroic Journey Publishing&lt;/span&gt;&lt;span style="font-style: italic;"&gt;&lt;br /&gt;Covenant&lt;/span&gt; (2010), Daniel Bayn&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: italic;"&gt;Urbanimus &lt;/span&gt;(2010), Daniel Bayn&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: italic;"&gt;Secrets and Lies&lt;/span&gt; (2009), Daniel Bayn&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: italic;"&gt;MECHA Quickstart Guide&lt;/span&gt; (2009), Red Moon Medicine Show/Heroic Journey Publishing&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: italic;"&gt;Empire of Dust&lt;/span&gt; (2008), KNRPG Productions&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: italic;"&gt;Messiah:  Ashcan Edition&lt;/span&gt; (2008), KNRPG Productions&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: italic;"&gt;The Bizenghast Adventure Game*&lt;/span&gt; (2008), KNRPG Productions&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: italic;"&gt;Urchin* &lt;/span&gt;(2007), KNRPG Productions&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: italic;"&gt;Roanoke&lt;/span&gt; (2006), KNRPG Productions&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: italic;"&gt;Twilight Memoirs&lt;/span&gt; (2005), Chaosium Inc.&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: italic;"&gt;Sanctum:  The Great War&lt;/span&gt; (2005), RPG.net&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;Winter Wood**(2005), Magniforge&lt;/span&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: italic;"&gt;Don't Walk in Winter Wood&lt;/span&gt; (2005), KNRPG Productions&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;&lt;span style="font-style: italic;"&gt;The 3fold System&lt;/span&gt; (2004), KNRPG Productions&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:85%;"&gt;*Based on a licensed media property&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;**Independent feature film&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-weight: bold;"&gt;Cassie Krause&lt;/span&gt; is an elementary school teacher and mother.  Cassie handles Red Moon's logistics, convention schedule, and checkbook.  As if that wasn't cool enough, she writes articles for &lt;a style="font-style: italic;" href="http://femmegamer.wordpress.com/"&gt;Femme Gamer&lt;/a&gt;, a blog about women in gaming.&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/5428649279963841142-9210914748558701092?l=redmoonmedicineshow.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/9210914748558701092'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/5428649279963841142/posts/default/9210914748558701092'/><link rel='alternate' type='text/html' href='http://redmoonmedicineshow.blogspot.com/2009/01/about-us.html' title='About Us'/><author><name>Clint</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp3.blogger.com/_aNxEvoGkNMM/R8By5uEPqVI/AAAAAAAAAAk/KY4Yhy--5sM/S220/Clint.jpg'/></author></entry></feed>
